Mercurial > SDL_sound_CoreAudio
comparison TODO @ 356:ea5c61aeb891
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 07 Jun 2002 13:31:39 +0000 |
parents | f0eb99670fa8 |
children | 4ad617261a91 |
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355:5dbf2f9cde00 | 356:ea5c61aeb891 |
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1 More immediate (needed for 1.0 release): | 1 More immediate (needed for 1.0 release): |
2 - Man pages. Doxygen would be cool. | |
3 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). | 2 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). |
4 - Finish implementing seek() method in decoders, see below. | 3 - Finish implementing seek() method in decoders, see below. |
5 - Add a sdlsound-config script? | 4 - Add a sdlsound-config script? |
6 - Clean out FIXMEs. Either fix them or determine they aren't a problem. | 5 - Clean out FIXMEs. Either fix them or determine they aren't a problem. |
7 | 6 |
11 - shn.c | 10 - shn.c |
12 - mpglib.c | 11 - mpglib.c |
13 - quicktime.c | 12 - quicktime.c |
14 | 13 |
15 General stuff TODO: | 14 General stuff TODO: |
16 - Man pages for the API. | |
17 - Hack on the experimental audio conversion routines. | 15 - Hack on the experimental audio conversion routines. |
18 - Handle compression and other chunks in WAV files. | 16 - Handle compression and other chunks in WAV files. |
19 - Handle compression and other chunks in AIFF-C files. | 17 - Handle compression and other chunks in AIFF-C files. |
20 | 18 |
21 Quicktime stuff that'd be cool, but isn't crucial: | 19 Quicktime stuff that'd be cool, but isn't crucial: |