Mercurial > SDL_sound_CoreAudio
comparison TODO @ 339:e3ac0d41668c
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 20 May 2002 16:21:20 +0000 |
parents | 2d819d03c91e |
children | d5d281337ee0 |
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338:7b9a0f3f030e | 339:e3ac0d41668c |
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4 - Handle compression and other chunks in AIFF-C files. | 4 - Handle compression and other chunks in AIFF-C files. |
5 - Cleanup up VOC decoder (seems messy to me). | 5 - Cleanup up VOC decoder (seems messy to me). |
6 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). | 6 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). |
7 - Finish implementing seek() method in decoders, see below. | 7 - Finish implementing seek() method in decoders, see below. |
8 - Add a sdlsound-config script? | 8 - Add a sdlsound-config script? |
9 - playsound is a little wonky when specifying only --rate (or only --channel | |
10 or only --format? Look into this.). | |
9 | 11 |
10 Decoders still needing seek() method: | 12 Decoders still needing seek() method: |
11 (If decoder can't seek, clean up the stub and report an error.) | 13 (If decoder can't seek, clean up the stub and report an error.) |
12 - mikmod.c | 14 - mikmod.c |
13 - shn.c | 15 - shn.c |
14 - mpglib.c | 16 - mpglib.c |
15 - quicktime.c | 17 - quicktime.c |
16 | 18 |
17 | |
18 General stuff TODO: | 19 General stuff TODO: |
19 - Man pages for the API. | 20 - Man pages for the API. |
21 - Hack on the experimental audio conversion routines. | |
20 | 22 |
21 Quicktime stuff that'd be cool, but isn't crucial: | 23 Quicktime stuff that'd be cool, but isn't crucial: |
22 - Integrate decoders/quicktime.c with build system (for OS X)? | 24 - Integrate decoders/quicktime.c with build system (for OS X)? |
23 - Make decoders/quicktime.c more robust. | 25 - Make decoders/quicktime.c more robust. |
24 - Make decoders/quicktime.c work on win32? | 26 - Make decoders/quicktime.c work on win32? |
25 - There's no seek() method. Not even a stub! | 27 - There's no seek() method. |
26 | 28 |
27 Ongoing: | 29 Ongoing: |
28 - look for "FIXME"s in the code. | 30 - look for "FIXME"s in the code. |
29 | 31 |
30 /* end of TODO ... */ | 32 /* end of TODO ... */ |