Mercurial > SDL_sound_CoreAudio
comparison TODO @ 344:d5d281337ee0
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 22 May 2002 09:30:59 +0000 |
parents | e3ac0d41668c |
children | 1464c9070f54 |
comparison
equal
deleted
inserted
replaced
343:03f47480200f | 344:d5d281337ee0 |
---|---|
4 - Handle compression and other chunks in AIFF-C files. | 4 - Handle compression and other chunks in AIFF-C files. |
5 - Cleanup up VOC decoder (seems messy to me). | 5 - Cleanup up VOC decoder (seems messy to me). |
6 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). | 6 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). |
7 - Finish implementing seek() method in decoders, see below. | 7 - Finish implementing seek() method in decoders, see below. |
8 - Add a sdlsound-config script? | 8 - Add a sdlsound-config script? |
9 - playsound is a little wonky when specifying only --rate (or only --channel | |
10 or only --format? Look into this.). | |
11 | 9 |
12 Decoders still needing seek() method: | 10 Decoders still needing seek() method: |
13 (If decoder can't seek, clean up the stub and report an error.) | 11 (If decoder can't seek, clean up the stub and report an error.) |
14 - mikmod.c | 12 - mikmod.c |
15 - shn.c | 13 - shn.c |