comparison decoders/modplug.c @ 495:d0d381a6f2bb stable-1.0

Look for modplug headers in both include path and include path + "libmodplug". (thanks to Tyler for this one).
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 12 Oct 2005 22:13:34 +0000
parents 53ce18591f5d
children 45ee760a6f5a
comparison
equal deleted inserted replaced
493:38b656ccd029 495:d0d381a6f2bb
44 #include "SDL_sound.h" 44 #include "SDL_sound.h"
45 45
46 #define __SDL_SOUND_INTERNAL__ 46 #define __SDL_SOUND_INTERNAL__
47 #include "SDL_sound_internal.h" 47 #include "SDL_sound_internal.h"
48 48
49 #if SOUND_MODPLUG_IN_OWN_PATH
50 #include "libmodplug/modplug.h"
51 #else
49 #include "modplug.h" 52 #include "modplug.h"
50 53 #endif
51 54
52 static int MODPLUG_init(void); 55 static int MODPLUG_init(void);
53 static void MODPLUG_quit(void); 56 static void MODPLUG_quit(void);
54 static int MODPLUG_open(Sound_Sample *sample, const char *ext); 57 static int MODPLUG_open(Sound_Sample *sample, const char *ext);
55 static void MODPLUG_close(Sound_Sample *sample); 58 static void MODPLUG_close(Sound_Sample *sample);