Mercurial > SDL_sound_CoreAudio
comparison README @ 540:cdbee48bb275 stable-1.0
Added Speex to the README.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 17 Apr 2008 18:16:09 +0000 |
parents | 50bb9a6cebfe |
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538:ce9890593001 | 540:cdbee48bb275 |
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20 Reports of success or failure are welcome. | 20 Reports of success or failure are welcome. |
21 | 21 |
22 Some optional external libraries that SDL_sound can use and where to find them: | 22 Some optional external libraries that SDL_sound can use and where to find them: |
23 SMPEG (used to decode MP3s): http://icculus.org/smpeg/ | 23 SMPEG (used to decode MP3s): http://icculus.org/smpeg/ |
24 libvorbisfile (used to decode OGGs): http://www.xiph.org/ogg/vorbis/ | 24 libvorbisfile (used to decode OGGs): http://www.xiph.org/ogg/vorbis/ |
25 libSpeex (used to decode SPXs): http://speex.org/ | |
25 libFLAC (used to decode FLACs): http://flac.sourceforge.net/ | 26 libFLAC (used to decode FLACs): http://flac.sourceforge.net/ |
26 libModPlug (used to decode MODs, etc): http://modplug-xmms.sourceforge.net/ | 27 libModPlug (used to decode MODs, etc): http://modplug-xmms.sourceforge.net/ |
27 libMikMod (used to decode MODs, etc, too): http://www.mikmod.org/ | 28 libMikMod (used to decode MODs, etc, too): http://www.mikmod.org/ |
28 | 29 |
29 Experimental QuickTime support for the Mac is included, but has not been | 30 Experimental QuickTime support for the Mac is included, but has not been |