Mercurial > SDL_sound_CoreAudio
comparison SDL_sound.h @ 252:c54eae85f5f1
Upped version to 0.1.5.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 08 Feb 2002 01:42:00 +0000 |
parents | 249186e31431 |
children | c345a40a8a99 |
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251:b9e090f89ef6 | 252:c54eae85f5f1 |
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36 * | 36 * |
37 * Support is in place or planned for the following sound formats: | 37 * Support is in place or planned for the following sound formats: |
38 * - .WAV (Microsoft WAVfile RIFF data, internal.) | 38 * - .WAV (Microsoft WAVfile RIFF data, internal.) |
39 * - .VOC (Creative Labs' Voice format, internal.) | 39 * - .VOC (Creative Labs' Voice format, internal.) |
40 * - .MP3 (MPEG-1 Layer 3 support, via the SMPEG library.) | 40 * - .MP3 (MPEG-1 Layer 3 support, via the SMPEG library.) |
41 * - .MID (MIDI music converted to Waveform data, via Timidity.) | 41 * - .MID (MIDI music converted to Waveform data, internal.) |
42 * - .MOD (MOD files, via MikMod.) | 42 * - .MOD (MOD files, via MikMod and ModPlug.) |
43 * - .OGG (Ogg files, via Ogg Vorbis libraries.) | 43 * - .OGG (Ogg files, via Ogg Vorbis libraries.) |
44 * - .SHN (Shorten files, internal.) | |
44 * - .RAW (Raw sound data in any format, internal.) | 45 * - .RAW (Raw sound data in any format, internal.) |
45 * - .CDA (CD audio read into a sound buffer, internal.) | 46 * - .AU (Sun's Audio format, internal.) |
46 * - .AU | 47 * - .AIFF (Audio Interchange format, internal.) |
47 * - .AIFF | 48 * - .FLAC (Lossless audio compression, via libFLAC.) |
48 * | 49 * |
49 * (...and more to come...) | 50 * (...and more to come...) |
50 * | 51 * |
51 * Please see the file COPYING in the source's root directory. | 52 * Please see the file COPYING in the source's root directory. |
52 * | 53 * |
69 #endif | 70 #endif |
70 | 71 |
71 | 72 |
72 #define SOUND_VER_MAJOR 0 | 73 #define SOUND_VER_MAJOR 0 |
73 #define SOUND_VER_MINOR 1 | 74 #define SOUND_VER_MINOR 1 |
74 #define SOUND_VER_PATCH 4 | 75 #define SOUND_VER_PATCH 5 |
75 | 76 |
76 | 77 |
77 /** | 78 /** |
78 * These are flags that are used in a Sound_Sample to show various states. | 79 * These are flags that are used in a Sound_Sample to show various states. |
79 * | 80 * |