comparison INSTALL @ 140:c28566f219e2 release-0.1.3

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 15 Oct 2001 18:26:27 +0000
parents 1078b3528e6f
children 47cc2de2ae36
comparison
equal deleted inserted replaced
139:b4bbaf0d588f 140:c28566f219e2
11 functions. 11 functions.
12 12
13 13
14 UNIX: 14 UNIX:
15 15
16 Edit "Makefile", and follow the instructions. The defaults are probably okay 16 (If you pulled the source from CVS), run ./bootstrap
17 for general purposes, but give it a once over to make sure.
18 17
19 run "make" 18 run ./configure --help, and see if there's any options you need. Rerun
19 configure with those options. If this is confusing to you, just run
20 ./configure with no options: the defaults are generally decent, and
21 configure is usually smart enough to figure out what's best..
20 22
21 That's it. The library will be sitting in a new directory called "bin". 23 If configuration succeeded, run "make".
22 24
23 Run "make install" to install the library for use on your system. 25 Run "make install" as root to install the library for use on your system.
24 26
27 This should work for most Unix-style systems, including Linux, *BSD, and
28 MacOS X. Reports of success and failure are welcome.
29
30
31 WIN32:
32 Download http://icculus.org/SDL_sound/downloads/SDL_sound_win32.zip ...
33 Unzip that file in the root of the source directory. That will give you
34 some needed external libraries, and Visual C++ project files. Use the
35 project files to compile.
25 36
26 37
27 OTHER PLATFORMS: 38 OTHER PLATFORMS:
28 39
29 Send me patches, and instructions, and I'll list them here. 40 Send me patches, and instructions, and I'll list them here. Consider
30 41 joining the SDL_sound mailing list. Details are at:
31 42 http://icculus.org/SDL_sound/
32 43
33 --ryan. (icculus@clutteredmind.org) 44 --ryan. (icculus@clutteredmind.org)
34 45
35 46