Mercurial > SDL_sound_CoreAudio
comparison TODO @ 156:ac46d8db8a8c
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 09 Nov 2001 21:43:31 +0000 |
parents | 254916e602c6 |
children | f7d65df4383a |
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155:72ff7d3a25b6 | 156:ac46d8db8a8c |
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11 More immediate: | 11 More immediate: |
12 - Write a decent README. | 12 - Write a decent README. |
13 - Handle compression and other chunks in WAV files. | 13 - Handle compression and other chunks in WAV files. |
14 - Handle compression and other chunks in AIFF-C files. | 14 - Handle compression and other chunks in AIFF-C files. |
15 - Cleanup up VOC decoder (seems messy to me). | 15 - Cleanup up VOC decoder (seems messy to me). |
16 - Change SMPEG's URL to point to lokigames.com. | |
17 - Rename "test" directory to "playsound". | |
18 - Have default make build playsound, and make install install it. | |
16 | 19 |
17 Decoders to implement: | 20 Decoders to implement: |
18 - .MID | 21 - .MID |
19 - .CDA (Does this need specific decoding? Or is a RWops needed?) | 22 - .CDA (Does this need specific decoding? Or is a RWops needed?) |
20 - .AU | 23 - .AU |