Mercurial > SDL_sound_CoreAudio
comparison VisualC/sdl_sound_static.dsp @ 438:72ccb2916418
Initial add.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 12 Jan 2003 21:11:15 +0000 |
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437:e01cfef3306a | 438:72ccb2916418 |
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1 # Microsoft Developer Studio Project File - Name="sdl_sound_static" - Package Owner=<4> | |
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 # ** DO NOT EDIT ** | |
4 | |
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | |
7 CFG=sdl_sound_static - Win32 Debug | |
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 !MESSAGE use the Export Makefile command and run | |
10 !MESSAGE | |
11 !MESSAGE NMAKE /f "sdl_sound_static.mak". | |
12 !MESSAGE | |
13 !MESSAGE You can specify a configuration when running NMAKE | |
14 !MESSAGE by defining the macro CFG on the command line. For example: | |
15 !MESSAGE | |
16 !MESSAGE NMAKE /f "sdl_sound_static.mak" CFG="sdl_sound_static - Win32 Debug" | |
17 !MESSAGE | |
18 !MESSAGE Possible choices for configuration are: | |
19 !MESSAGE | |
20 !MESSAGE "sdl_sound_static - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 !MESSAGE "sdl_sound_static - Win32 Debug" (based on "Win32 (x86) Static Library") | |
22 !MESSAGE | |
23 | |
24 # Begin Project | |
25 # PROP AllowPerConfigDependencies 0 | |
26 # PROP Scc_ProjName "" | |
27 # PROP Scc_LocalPath "" | |
28 CPP=cl.exe | |
29 RSC=rc.exe | |
30 | |
31 !IF "$(CFG)" == "sdl_sound_static - Win32 Release" | |
32 | |
33 # PROP BASE Use_MFC 0 | |
34 # PROP BASE Use_Debug_Libraries 0 | |
35 # PROP BASE Output_Dir "sdl_sound_static___Win32_Release" | |
36 # PROP BASE Intermediate_Dir "sdl_sound_static___Win32_Release" | |
37 # PROP BASE Target_Dir "" | |
38 # PROP Use_MFC 0 | |
39 # PROP Use_Debug_Libraries 0 | |
40 # PROP Output_Dir "sdl_sound_static___Win32_Debug" | |
41 # PROP Intermediate_Dir "sdl_sound_static___Win32_Release" | |
42 # PROP Target_Dir "" | |
43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c | |
44 # ADD CPP /nologo /MD /W3 /GX /O1 /I "..\\" /I "..\decoders" /I "..\decoders\timidity" /I "..\decoders\mpglib" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "SOUND_SUPPORTS_AU" /D "SOUND_SUPPORTS_AIFF" /D "SOUND_SUPPORTS_SHN" /D "SOUND_SUPPORTS_MIDI" /D "SOUND_SUPPORTS_WAV" /D "SOUND_SUPPORTS_VOC" /D "SOUND_SUPPORTS_MIKMOD" /D "SOUND_SUPPORTS_MPGLIB" /D "SOUND_SUPPORTS_SMPEG" /D "SOUND_SUPPORTS_OGG" /D "SOUND_SUPPORTS_RAW" /D "SOUND_SUPPORTS_MODPLUG" /D "SOUND_SUPPORTS_FLAC" /YX /FD /c | |
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47 BSC32=bscmake.exe | |
48 # ADD BASE BSC32 /nologo | |
49 # ADD BSC32 /nologo | |
50 LIB32=link.exe -lib | |
51 # ADD BASE LIB32 /nologo | |
52 # ADD LIB32 /nologo | |
53 | |
54 !ELSEIF "$(CFG)" == "sdl_sound_static - Win32 Debug" | |
55 | |
56 # PROP BASE Use_MFC 0 | |
57 # PROP BASE Use_Debug_Libraries 1 | |
58 # PROP BASE Output_Dir "sdl_sound_static___Win32_Debug" | |
59 # PROP BASE Intermediate_Dir "sdl_sound_static___Win32_Debug" | |
60 # PROP BASE Target_Dir "" | |
61 # PROP Use_MFC 0 | |
62 # PROP Use_Debug_Libraries 1 | |
63 # PROP Output_Dir "sdl_sound_static___Win32_Debug" | |
64 # PROP Intermediate_Dir "sdl_sound_static___Win32_Debug" | |
65 # PROP Target_Dir "" | |
66 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c | |
67 # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\\" /I "..\decoders" /I "..\decoders\timidity" /I "..\decoders\mpglib" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "SOUND_SUPPORTS_AU" /D "SOUND_SUPPORTS_AIFF" /D "SOUND_SUPPORTS_SHN" /D "SOUND_SUPPORTS_MIDI" /D "SOUND_SUPPORTS_WAV" /D "SOUND_SUPPORTS_VOC" /D "SOUND_SUPPORTS_MIKMOD" /D "SOUND_SUPPORTS_MPGLIB" /D "SOUND_SUPPORTS_SMPEG" /D "SOUND_SUPPORTS_OGG" /D "SOUND_SUPPORTS_RAW" /D "SOUND_SUPPORTS_MODPLUG" /D "SOUND_SUPPORTS_FLAC" /YX /FD /GZ /c | |
68 # ADD BASE RSC /l 0x409 /d "_DEBUG" | |
69 # ADD RSC /l 0x409 /d "_DEBUG" | |
70 BSC32=bscmake.exe | |
71 # ADD BASE BSC32 /nologo | |
72 # ADD BSC32 /nologo | |
73 LIB32=link.exe -lib | |
74 # ADD BASE LIB32 /nologo | |
75 # ADD LIB32 /nologo /out:"win32lib\sdl_sound_static_d.lib" | |
76 | |
77 !ENDIF | |
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