comparison VisualC/playsound.dsp @ 438:72ccb2916418

Initial add.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 12 Jan 2003 21:11:15 +0000
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437:e01cfef3306a 438:72ccb2916418
1 # Microsoft Developer Studio Project File - Name="playsound" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
6
7 CFG=playsound - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "playsound.mak".
12 !MESSAGE
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE
16 !MESSAGE NMAKE /f "playsound.mak" CFG="playsound - Win32 Debug"
17 !MESSAGE
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE
20 !MESSAGE "playsound - Win32 Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "playsound - Win32 Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE
23
24 # Begin Project
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
28 CPP=cl.exe
29 RSC=rc.exe
30
31 !IF "$(CFG)" == "playsound - Win32 Release"
32
33 # PROP BASE Use_MFC 0
34 # PROP BASE Use_Debug_Libraries 0
35 # PROP BASE Output_Dir "playsound___Win32_Release"
36 # PROP BASE Intermediate_Dir "playsound___Win32_Release"
37 # PROP BASE Target_Dir ""
38 # PROP Use_MFC 0
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir "playsound___Win32_Release"
41 # PROP Intermediate_Dir "playsound___Win32_Release"
42 # PROP Ignore_Export_Lib 0
43 # PROP Target_Dir ""
44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
45 # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
46 # ADD BASE RSC /l 0x409 /d "NDEBUG"
47 # ADD RSC /l 0x409 /d "NDEBUG"
48 BSC32=bscmake.exe
49 # ADD BASE BSC32 /nologo
50 # ADD BSC32 /nologo
51 LINK32=link.exe
52 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
53 # ADD LINK32 sdl.lib sdlmain.lib win32lib\sdl_sound.lib /nologo /subsystem:console /machine:I386 /out:"win32bin/playsound.exe"
54
55 !ELSEIF "$(CFG)" == "playsound - Win32 Debug"
56
57 # PROP BASE Use_MFC 0
58 # PROP BASE Use_Debug_Libraries 1
59 # PROP BASE Output_Dir "playsound___Win32_Debug"
60 # PROP BASE Intermediate_Dir "playsound___Win32_Debug"
61 # PROP BASE Target_Dir ""
62 # PROP Use_MFC 0
63 # PROP Use_Debug_Libraries 1
64 # PROP Output_Dir "playsound___Win32_Debug"
65 # PROP Intermediate_Dir "playsound___Win32_Debug"
66 # PROP Ignore_Export_Lib 0
67 # PROP Target_Dir ""
68 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
69 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
70 # ADD BASE RSC /l 0x409 /d "_DEBUG"
71 # ADD RSC /l 0x409 /d "_DEBUG"
72 BSC32=bscmake.exe
73 # ADD BASE BSC32 /nologo
74 # ADD BSC32 /nologo
75 LINK32=link.exe
76 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
77 # ADD LINK32 sdl.lib sdlmain.lib win32lib\sdl_sound_d.lib /nologo /subsystem:console /debug /machine:I386 /out:"win32bin/playsound_d.exe" /pdbtype:sept
78
79 !ENDIF
80
81 # Begin Target
82
83 # Name "playsound - Win32 Release"
84 # Name "playsound - Win32 Debug"
85 # Begin Group "Source Files"
86
87 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
88 # Begin Source File
89
90 SOURCE=..\playsound\playsound.c
91 # End Source File
92 # End Group
93 # Begin Group "Header Files"
94
95 # PROP Default_Filter "h;hpp;hxx;hm;inl"
96 # End Group
97 # Begin Group "Resource Files"
98
99 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
100 # End Group
101 # End Target
102 # End Project