comparison INSTALL @ 253:6e1ee1f5be1b release-0.1.5

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 08 Feb 2002 01:53:55 +0000
parents effbf695ba58
children abe472572e38
comparison
equal deleted inserted replaced
252:c54eae85f5f1 253:6e1ee1f5be1b
11 heavily commented, and makes an excellent, in-depth reference to all the 11 heavily commented, and makes an excellent, in-depth reference to all the
12 functions. 12 functions.
13 13
14 14
15 UNIX: 15 UNIX:
16 (If you pulled the source from CVS), run ./bootstrap
16 17
17 (If you pulled the source from CVS), run ./bootstrap 18 run ./configure --help, and see if there's any options you need. Rerun
19 configure with those options. If this is confusing to you, just run
20 ./configure with no options: the defaults are generally decent, and
21 configure is usually smart enough to figure out what's best..
18 22
19 run ./configure --help, and see if there's any options you need. Rerun 23 If configuration succeeded, run "make".
20 configure with those options. If this is confusing to you, just run
21 ./configure with no options: the defaults are generally decent, and
22 configure is usually smart enough to figure out what's best..
23 24
24 If configuration succeeded, run "make". 25 Run "make install" as root to install the library for use on your system.
25 26
26 Run "make install" as root to install the library for use on your system. 27 This should work for most Unix-style systems, including Linux, *BSD, BeOS, and
27 28 MacOS X. Reports of success and failure are welcome.
28 This should work for most Unix-style systems, including Linux, *BSD, BeOS, and
29 MacOS X. Reports of success and failure are welcome.
30 29
31 30
32 MacOS 9: 31 MacOS 9 users:
33 CWProject.sit contains project files for CodeWarrior 5.0 and above. Unpack 32 Included with the source is CWProject.sit, which contains project files for
34 this into the root of the SDL_sound folder. 33 CodeWarrior 5.0 and later.
35 34
36 35
37 MacOS X command line tools: 36 MacOS X command line tools:
38 You can use the "UNIX" instructions above if you like the command line tools. 37 You can use the "UNIX" instructions above if you like the command line tools.
39 38
40 39
41 MacOS X PowerBuilder: 40 MacOS X PowerBuilder:
42 If you prefer to use PowerBuilder, download this file: 41 If you prefer to use PowerBuilder, download this file:
43 http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz 42 http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz
44 ...and unpack it in the root of the SDL_sound folder. This archive contains 43 ...and unpack it in the root of the SDL_sound folder. This archive contains
45 several external libraries you would have to download/install manually if you 44 several external libraries you would have to download/install manually if you
46 used the command line tools (these libraries are for extra decoders, and are 45 used the command line tools (these libraries are for extra decoders, and are
47 NOT required for SDL_sound to function...however, without them, the number of 46 NOT required for SDL_sound to function...however, without them, the number of
48 sound formats you can decode is reduced.) 47 sound formats you can decode is reduced.)
49 48
50 49
51 WIN32: 50 Win32 Visual C:
52 Download http://icculus.org/SDL_sound/downloads/SDL_sound_win32.zip ... 51 For Visual C, download
53 Unzip that file in the root of the source directory. That will give you 52 http://icculus.org/SDL_sound/downloads/sdl_sound_visualc_srcs.zip
54 some needed external libraries, and Visual C++ project files. Use the 53 ...and unzip it somewhere. This zipfile has a complete copy of the
55 project files to compile. 54 SDL_sound sources, Visual C project files, and several external libraries,
55 too. This zip is everything you should need, and you can scrap this copy of
56 the source.
57
58
59 Win32 Cygwin:
60 Cygwin users can try their luck with the Unix build instructions in this
61 tarball instead.
62
63
64
65 If building is successful, there will be a shared library and a binary
66 called "playsound".
67
56 68
57 69
58 OTHER PLATFORMS: 70 OTHER PLATFORMS:
59 71
60 Send me patches, and instructions, and I'll list them here. Consider 72 Send me patches, and instructions, and I'll list them here. Consider