Mercurial > SDL_sound_CoreAudio
comparison INSTALL @ 253:6e1ee1f5be1b release-0.1.5
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 08 Feb 2002 01:53:55 +0000 |
parents | effbf695ba58 |
children | abe472572e38 |
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252:c54eae85f5f1 | 253:6e1ee1f5be1b |
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11 heavily commented, and makes an excellent, in-depth reference to all the | 11 heavily commented, and makes an excellent, in-depth reference to all the |
12 functions. | 12 functions. |
13 | 13 |
14 | 14 |
15 UNIX: | 15 UNIX: |
16 (If you pulled the source from CVS), run ./bootstrap | |
16 | 17 |
17 (If you pulled the source from CVS), run ./bootstrap | 18 run ./configure --help, and see if there's any options you need. Rerun |
19 configure with those options. If this is confusing to you, just run | |
20 ./configure with no options: the defaults are generally decent, and | |
21 configure is usually smart enough to figure out what's best.. | |
18 | 22 |
19 run ./configure --help, and see if there's any options you need. Rerun | 23 If configuration succeeded, run "make". |
20 configure with those options. If this is confusing to you, just run | |
21 ./configure with no options: the defaults are generally decent, and | |
22 configure is usually smart enough to figure out what's best.. | |
23 | 24 |
24 If configuration succeeded, run "make". | 25 Run "make install" as root to install the library for use on your system. |
25 | 26 |
26 Run "make install" as root to install the library for use on your system. | 27 This should work for most Unix-style systems, including Linux, *BSD, BeOS, and |
27 | 28 MacOS X. Reports of success and failure are welcome. |
28 This should work for most Unix-style systems, including Linux, *BSD, BeOS, and | |
29 MacOS X. Reports of success and failure are welcome. | |
30 | 29 |
31 | 30 |
32 MacOS 9: | 31 MacOS 9 users: |
33 CWProject.sit contains project files for CodeWarrior 5.0 and above. Unpack | 32 Included with the source is CWProject.sit, which contains project files for |
34 this into the root of the SDL_sound folder. | 33 CodeWarrior 5.0 and later. |
35 | 34 |
36 | 35 |
37 MacOS X command line tools: | 36 MacOS X command line tools: |
38 You can use the "UNIX" instructions above if you like the command line tools. | 37 You can use the "UNIX" instructions above if you like the command line tools. |
39 | 38 |
40 | 39 |
41 MacOS X PowerBuilder: | 40 MacOS X PowerBuilder: |
42 If you prefer to use PowerBuilder, download this file: | 41 If you prefer to use PowerBuilder, download this file: |
43 http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz | 42 http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz |
44 ...and unpack it in the root of the SDL_sound folder. This archive contains | 43 ...and unpack it in the root of the SDL_sound folder. This archive contains |
45 several external libraries you would have to download/install manually if you | 44 several external libraries you would have to download/install manually if you |
46 used the command line tools (these libraries are for extra decoders, and are | 45 used the command line tools (these libraries are for extra decoders, and are |
47 NOT required for SDL_sound to function...however, without them, the number of | 46 NOT required for SDL_sound to function...however, without them, the number of |
48 sound formats you can decode is reduced.) | 47 sound formats you can decode is reduced.) |
49 | 48 |
50 | 49 |
51 WIN32: | 50 Win32 Visual C: |
52 Download http://icculus.org/SDL_sound/downloads/SDL_sound_win32.zip ... | 51 For Visual C, download |
53 Unzip that file in the root of the source directory. That will give you | 52 http://icculus.org/SDL_sound/downloads/sdl_sound_visualc_srcs.zip |
54 some needed external libraries, and Visual C++ project files. Use the | 53 ...and unzip it somewhere. This zipfile has a complete copy of the |
55 project files to compile. | 54 SDL_sound sources, Visual C project files, and several external libraries, |
55 too. This zip is everything you should need, and you can scrap this copy of | |
56 the source. | |
57 | |
58 | |
59 Win32 Cygwin: | |
60 Cygwin users can try their luck with the Unix build instructions in this | |
61 tarball instead. | |
62 | |
63 | |
64 | |
65 If building is successful, there will be a shared library and a binary | |
66 called "playsound". | |
67 | |
56 | 68 |
57 | 69 |
58 OTHER PLATFORMS: | 70 OTHER PLATFORMS: |
59 | 71 |
60 Send me patches, and instructions, and I'll list them here. Consider | 72 Send me patches, and instructions, and I'll list them here. Consider |