comparison decoders/mikmod.c @ 375:6095d0a52a20

Added a reverb setting, moved assert.h include out.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 02 Jul 2002 03:57:02 +0000
parents 069ce624d6cf
children 077cdba5d5f6
comparison
equal deleted inserted replaced
374:9df02ba1579d 375:6095d0a52a20
33 #ifdef SOUND_SUPPORTS_MIKMOD 33 #ifdef SOUND_SUPPORTS_MIKMOD
34 34
35 #include <stdio.h> 35 #include <stdio.h>
36 #include <stdlib.h> 36 #include <stdlib.h>
37 #include <string.h> 37 #include <string.h>
38 #include <assert.h>
39 38
40 #include "SDL_sound.h" 39 #include "SDL_sound.h"
41 40
42 #define __SDL_SOUND_INTERNAL__ 41 #define __SDL_SOUND_INTERNAL__
43 #include "SDL_sound_internal.h" 42 #include "SDL_sound_internal.h"
207 * the other flags. There are a few which are said to give better 206 * the other flags. There are a few which are said to give better
208 * sound quality. 207 * sound quality.
209 */ 208 */
210 md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS); 209 md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS);
211 md_mixfreq = 0; 210 md_mixfreq = 0;
211 md_reverb = 1;
212 212
213 BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0); 213 BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0);
214 214
215 return(1); /* success. */ 215 return(1); /* success. */
216 } /* MIKMOD_init */ 216 } /* MIKMOD_init */