comparison alt_audio_convert.h @ 441:5b00e43ec23c

Patches to make SDL_sound more Visual C happy.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 31 Jan 2003 01:53:12 +0000
parents a65440b3a057
children 45ee760a6f5a
comparison
equal deleted inserted replaced
440:6d94441c854e 441:5b00e43ec23c
74 74
75 #ifndef SNDDECLSPEC 75 #ifndef SNDDECLSPEC
76 #define SNDDECLSPEC DECLSPEC 76 #define SNDDECLSPEC DECLSPEC
77 #endif 77 #endif
78 78
79 extern SNDDECLSPEC int Sound_ConvertAudio( Sound_AudioCVT *Data );
80
81 extern SNDDECLSPEC int Sound_AltConvertAudio( Sound_AudioCVT *Data, 79 extern SNDDECLSPEC int Sound_AltConvertAudio( Sound_AudioCVT *Data,
82 Uint8* buffer, int length, int mode ); 80 Uint8* buffer, int length, int mode );
83
84 extern SNDDECLSPEC int Sound_BuildAudioCVT( Sound_AudioCVT *Data,
85 Uint16 src_format, Uint8 src_channels, int src_rate,
86 Uint16 dst_format, Uint8 dst_channels, int dst_rate, Uint32 bufsize );
87 81
88 extern SNDDECLSPEC int Sound_AltBuildAudioCVT( Sound_AudioCVT *Data, 82 extern SNDDECLSPEC int Sound_AltBuildAudioCVT( Sound_AudioCVT *Data,
89 SDL_AudioSpec src, SDL_AudioSpec dst ); 83 SDL_AudioSpec src, SDL_AudioSpec dst );
90 84
91 extern SNDDECLSPEC int Sound_estimateBufferSize( Sound_AudioCVT *Data, 85 extern SNDDECLSPEC int Sound_estimateBufferSize( Sound_AudioCVT *Data,