Mercurial > SDL_sound_CoreAudio
comparison decoders/skeleton.c @ 525:50bb9a6cebfe stable-1.0
Updated my email address.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 06 Aug 2007 09:44:02 +0000 |
parents | fb519e6028e3 |
children | 2e8907ff98e9 |
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521:f33471c47efe | 525:50bb9a6cebfe |
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27 * None of this code, even the parts that LOOK right, have been compiled, | 27 * None of this code, even the parts that LOOK right, have been compiled, |
28 * so you cut-and-paste at your own risk. | 28 * so you cut-and-paste at your own risk. |
29 * | 29 * |
30 * Please see the file COPYING in the source's root directory. | 30 * Please see the file COPYING in the source's root directory. |
31 * | 31 * |
32 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) | 32 * This file written by Ryan C. Gordon. (icculus@icculus.org) |
33 */ | 33 */ |
34 | 34 |
35 #error DO NOT COMPILE THIS. | 35 #error DO NOT COMPILE THIS. |
36 #error This is an example decoder skeleton. | 36 #error This is an example decoder skeleton. |
37 #error You should base your code on this file, and remove these error lines | 37 #error You should base your code on this file, and remove these error lines |
64 const Sound_DecoderFunctions __Sound_DecoderFunctions_FMT = | 64 const Sound_DecoderFunctions __Sound_DecoderFunctions_FMT = |
65 { | 65 { |
66 { | 66 { |
67 extensions_fmt, | 67 extensions_fmt, |
68 "FMT audio format description", | 68 "FMT audio format description", |
69 "Ryan C. Gordon <icculus@clutteredmind.org>", | 69 "Ryan C. Gordon <icculus@icculus.org>", |
70 "http://www.icculus.org/SDL_sound/" | 70 "http://www.icculus.org/SDL_sound/" |
71 }, | 71 }, |
72 | 72 |
73 FMT_init, /* init() method */ | 73 FMT_init, /* init() method */ |
74 FMT_quit, /* quit() method */ | 74 FMT_quit, /* quit() method */ |