comparison decoders/skeleton.c @ 525:50bb9a6cebfe stable-1.0

Updated my email address.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 06 Aug 2007 09:44:02 +0000
parents fb519e6028e3
children 2e8907ff98e9
comparison
equal deleted inserted replaced
521:f33471c47efe 525:50bb9a6cebfe
27 * None of this code, even the parts that LOOK right, have been compiled, 27 * None of this code, even the parts that LOOK right, have been compiled,
28 * so you cut-and-paste at your own risk. 28 * so you cut-and-paste at your own risk.
29 * 29 *
30 * Please see the file COPYING in the source's root directory. 30 * Please see the file COPYING in the source's root directory.
31 * 31 *
32 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) 32 * This file written by Ryan C. Gordon. (icculus@icculus.org)
33 */ 33 */
34 34
35 #error DO NOT COMPILE THIS. 35 #error DO NOT COMPILE THIS.
36 #error This is an example decoder skeleton. 36 #error This is an example decoder skeleton.
37 #error You should base your code on this file, and remove these error lines 37 #error You should base your code on this file, and remove these error lines
64 const Sound_DecoderFunctions __Sound_DecoderFunctions_FMT = 64 const Sound_DecoderFunctions __Sound_DecoderFunctions_FMT =
65 { 65 {
66 { 66 {
67 extensions_fmt, 67 extensions_fmt,
68 "FMT audio format description", 68 "FMT audio format description",
69 "Ryan C. Gordon <icculus@clutteredmind.org>", 69 "Ryan C. Gordon <icculus@icculus.org>",
70 "http://www.icculus.org/SDL_sound/" 70 "http://www.icculus.org/SDL_sound/"
71 }, 71 },
72 72
73 FMT_init, /* init() method */ 73 FMT_init, /* init() method */
74 FMT_quit, /* quit() method */ 74 FMT_quit, /* quit() method */