Mercurial > SDL_sound_CoreAudio
comparison decoders/smpeg.c @ 260:44a4730a1e6f
Renamed from mp3.c, some minor changes to avoid symbol clash.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 21 Feb 2002 19:43:05 +0000 |
parents | |
children | 9828311da44b |
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1 /* | |
2 * SDL_sound -- An abstract sound format decoding API. | |
3 * Copyright (C) 2001 Ryan C. Gordon. | |
4 * | |
5 * This library is free software; you can redistribute it and/or | |
6 * modify it under the terms of the GNU Lesser General Public | |
7 * License as published by the Free Software Foundation; either | |
8 * version 2.1 of the License, or (at your option) any later version. | |
9 * | |
10 * This library is distributed in the hope that it will be useful, | |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 * Lesser General Public License for more details. | |
14 * | |
15 * You should have received a copy of the GNU Lesser General Public | |
16 * License along with this library; if not, write to the Free Software | |
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 */ | |
19 | |
20 /* | |
21 * MPEG-1 Layer 3, or simply, "MP3", decoder for SDL_sound. | |
22 * | |
23 * This driver handles all those highly compressed songs you stole through | |
24 * Napster. :) It depends on the SMPEG library for decoding, which can | |
25 * be grabbed from: http://www.lokigames.com/development/smpeg.php3 | |
26 * | |
27 * This should also be able to extract the audio stream from an MPEG movie. | |
28 * | |
29 * There is an alternative MP3 decoder available, called "mpglib", which | |
30 * doesn't depend on external libraries (the decoder itself is part of | |
31 * SDL_sound), and may be more efficient, but less flexible than SMPEG. YMMV. | |
32 * | |
33 * Please see the file COPYING in the source's root directory. | |
34 * | |
35 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) | |
36 */ | |
37 | |
38 #if HAVE_CONFIG_H | |
39 # include <config.h> | |
40 #endif | |
41 | |
42 #ifdef SOUND_SUPPORTS_SMPEG | |
43 | |
44 #include <stdio.h> | |
45 #include <stdlib.h> | |
46 #include <string.h> | |
47 #include <assert.h> | |
48 | |
49 #include "SDL_sound.h" | |
50 | |
51 #define __SDL_SOUND_INTERNAL__ | |
52 #include "SDL_sound_internal.h" | |
53 | |
54 #include "smpeg.h" | |
55 #include "extra_rwops.h" | |
56 | |
57 | |
58 static int _SMPEG_init(void); | |
59 static void _SMPEG_quit(void); | |
60 static int _SMPEG_open(Sound_Sample *sample, const char *ext); | |
61 static void _SMPEG_close(Sound_Sample *sample); | |
62 static Uint32 _SMPEG_read(Sound_Sample *sample); | |
63 static int _SMPEG_rewind(Sound_Sample *sample); | |
64 | |
65 static const char *extensions_smpeg[] = { "MP3", "MPEG", "MPG", NULL }; | |
66 const Sound_DecoderFunctions __Sound_DecoderFunctions_SMPEG = | |
67 { | |
68 { | |
69 extensions_smpeg, | |
70 "MPEG-1 Layer 3 audio through SMPEG", | |
71 "Ryan C. Gordon <icculus@clutteredmind.org>", | |
72 "http://icculus.org/smpeg/" | |
73 }, | |
74 | |
75 _SMPEG_init, /* init() method */ | |
76 _SMPEG_quit, /* quit() method */ | |
77 _SMPEG_open, /* open() method */ | |
78 _SMPEG_close, /* close() method */ | |
79 _SMPEG_read, /* read() method */ | |
80 _SMPEG_rewind /* rewind() method */ | |
81 }; | |
82 | |
83 | |
84 static int _SMPEG_init(void) | |
85 { | |
86 return(1); /* always succeeds. */ | |
87 } /* _SMPEG_init */ | |
88 | |
89 | |
90 static void _SMPEG_quit(void) | |
91 { | |
92 /* it's a no-op. */ | |
93 } /* _SMPEG_quit */ | |
94 | |
95 | |
96 static __inline__ void output_version(void) | |
97 { | |
98 static int first_time = 1; | |
99 | |
100 if (first_time) | |
101 { | |
102 SMPEG_version v; | |
103 SMPEG_VERSION(&v); | |
104 SNDDBG(("SMPEG: Compiled against SMPEG v%d.%d.%d.\n", | |
105 v.major, v.minor, v.patch)); | |
106 first_time = 0; | |
107 } /* if */ | |
108 } /* output_version */ | |
109 | |
110 | |
111 static int _SMPEG_open(Sound_Sample *sample, const char *ext) | |
112 { | |
113 SMPEG *smpeg; | |
114 SMPEG_Info smpeg_info; | |
115 SDL_AudioSpec spec; | |
116 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
117 SDL_RWops *refCounter; | |
118 | |
119 output_version(); | |
120 | |
121 /* | |
122 * If I understand things correctly, MP3 files don't really have any | |
123 * magic header we can check for. The MP3 player is expected to just | |
124 * pick the first thing that looks like a valid frame and start | |
125 * playing from there. | |
126 * | |
127 * So here's what we do: If the caller insists that this is really | |
128 * MP3 we'll take his word for it. Otherwise, use the same test as | |
129 * SDL_mixer does and check if the stream starts with something that | |
130 * looks like a frame. | |
131 * | |
132 * A frame begins with 11 bits of frame sync (all bits must be set), | |
133 * followed by a two-bit MPEG Audio version ID: | |
134 * | |
135 * 00 - MPEG Version 2.5 (later extension of MPEG 2) | |
136 * 01 - reserved | |
137 * 10 - MPEG Version 2 (ISO/IEC 13818-3) | |
138 * 11 - MPEG Version 1 (ISO/IEC 11172-3) | |
139 * | |
140 * Apparently we don't handle MPEG Version 2.5. | |
141 */ | |
142 if (__Sound_strcasecmp(ext, "MP3") != 0) | |
143 { | |
144 Uint8 mp3_magic[2]; | |
145 | |
146 if (SDL_RWread(internal->rw, mp3_magic, sizeof (mp3_magic), 1) != 1) | |
147 { | |
148 Sound_SetError("SMPEG: Could not read MP3 magic."); | |
149 return(0); | |
150 } /*if */ | |
151 | |
152 if (mp3_magic[0] != 0xFF || (mp3_magic[1] & 0xF0) != 0xF0) | |
153 { | |
154 Sound_SetError("SMPEG: Not an MP3 stream."); | |
155 return(0); | |
156 } /* if */ | |
157 | |
158 /* !!! FIXME: If the seek fails, we'll probably miss a frame */ | |
159 SDL_RWseek(internal->rw, -sizeof (mp3_magic), SEEK_CUR); | |
160 } /* if */ | |
161 | |
162 refCounter = RWops_RWRefCounter_new(internal->rw); | |
163 if (refCounter == NULL) | |
164 { | |
165 SNDDBG(("SMPEG: Failed to create reference counting RWops.\n")); | |
166 return(0); | |
167 } /* if */ | |
168 | |
169 /* replace original RWops. This is safe. Honest. :) */ | |
170 internal->rw = refCounter; | |
171 | |
172 /* | |
173 * increment the refcount, since SMPEG will nuke the RWops if it can't | |
174 * accept the contained data... | |
175 */ | |
176 RWops_RWRefCounter_addRef(refCounter); | |
177 smpeg = SMPEG_new_rwops(refCounter, &smpeg_info, 0); | |
178 | |
179 if (SMPEG_error(smpeg)) | |
180 { | |
181 Sound_SetError(SMPEG_error(smpeg)); | |
182 SMPEG_delete(smpeg); | |
183 return(0); | |
184 } /* if */ | |
185 | |
186 if (!smpeg_info.has_audio) | |
187 { | |
188 Sound_SetError("SMPEG: No audio stream found in data."); | |
189 SMPEG_delete(smpeg); | |
190 return(0); | |
191 } /* if */ | |
192 | |
193 SNDDBG(("SMPEG: Accepting data stream.\n")); | |
194 SNDDBG(("SMPEG: has_audio == {%s}.\n", smpeg_info.has_audio ? "TRUE" : "FALSE")); | |
195 SNDDBG(("SMPEG: has_video == {%s}.\n", smpeg_info.has_video ? "TRUE" : "FALSE")); | |
196 SNDDBG(("SMPEG: width == (%d).\n", smpeg_info.width)); | |
197 SNDDBG(("SMPEG: height == (%d).\n", smpeg_info.height)); | |
198 SNDDBG(("SMPEG: current_frame == (%d).\n", smpeg_info.current_frame)); | |
199 SNDDBG(("SMPEG: current_fps == (%f).\n", smpeg_info.current_fps)); | |
200 SNDDBG(("SMPEG: audio_string == [%s].\n", smpeg_info.audio_string)); | |
201 SNDDBG(("SMPEG: audio_current_frame == (%d).\n", smpeg_info.audio_current_frame)); | |
202 SNDDBG(("SMPEG: current_offset == (%d).\n", smpeg_info.current_offset)); | |
203 SNDDBG(("SMPEG: total_size == (%d).\n", smpeg_info.total_size)); | |
204 SNDDBG(("SMPEG: current_time == (%f).\n", smpeg_info.current_time)); | |
205 SNDDBG(("SMPEG: total_time == (%f).\n", smpeg_info.total_time)); | |
206 | |
207 SMPEG_enablevideo(smpeg, 0); | |
208 SMPEG_enableaudio(smpeg, 1); | |
209 SMPEG_loop(smpeg, 0); | |
210 | |
211 SMPEG_wantedSpec(smpeg, &spec); | |
212 | |
213 /* | |
214 * One of the MP3s I tried wouldn't work unless I added this line | |
215 * to tell SMPEG that yes, it may have the spec it wants. | |
216 */ | |
217 SMPEG_actualSpec(smpeg, &spec); | |
218 sample->actual.format = spec.format; | |
219 sample->actual.rate = spec.freq; | |
220 sample->actual.channels = spec.channels; | |
221 sample->flags = SOUND_SAMPLEFLAG_NONE; | |
222 internal->decoder_private = smpeg; | |
223 | |
224 SMPEG_play(smpeg); | |
225 return(1); | |
226 } /* _SMPEG_open */ | |
227 | |
228 | |
229 static void _SMPEG_close(Sound_Sample *sample) | |
230 { | |
231 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
232 SMPEG_delete((SMPEG *) internal->decoder_private); | |
233 } /* _SMPEG_close */ | |
234 | |
235 | |
236 static Uint32 _SMPEG_read(Sound_Sample *sample) | |
237 { | |
238 Uint32 retval; | |
239 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
240 SMPEG *smpeg = (SMPEG *) internal->decoder_private; | |
241 | |
242 /* | |
243 * We have to clear the buffer because apparently SMPEG_playAudio() | |
244 * will mix the decoded audio with whatever's already in it. Nasty. | |
245 */ | |
246 memset(internal->buffer, '\0', internal->buffer_size); | |
247 retval = SMPEG_playAudio(smpeg, internal->buffer, internal->buffer_size); | |
248 if (retval < internal->buffer_size) | |
249 { | |
250 char *errMsg = SMPEG_error(smpeg); | |
251 if (errMsg == NULL) | |
252 sample->flags |= SOUND_SAMPLEFLAG_EOF; | |
253 else | |
254 { | |
255 Sound_SetError(errMsg); | |
256 sample->flags |= SOUND_SAMPLEFLAG_ERROR; | |
257 } /* else */ | |
258 } /* if */ | |
259 | |
260 return(retval); | |
261 } /* _SMPEG_read */ | |
262 | |
263 | |
264 static int _SMPEG_rewind(Sound_Sample *sample) | |
265 { | |
266 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
267 SMPEG *smpeg = (SMPEG *) internal->decoder_private; | |
268 SMPEGstatus status; | |
269 | |
270 /* | |
271 * SMPEG_rewind() really means "stop and rewind", so we may have to | |
272 * restart it afterwards. | |
273 */ | |
274 status = SMPEG_status(smpeg); | |
275 SMPEG_rewind(smpeg); | |
276 if (status == SMPEG_PLAYING) | |
277 SMPEG_play(smpeg); | |
278 return(1); | |
279 } /* _SMPEG_rewind */ | |
280 | |
281 #endif /* SOUND_SUPPORTS_SMPEG */ | |
282 | |
283 /* end of smpeg.c ... */ | |
284 |