comparison playsound/playsound.c @ 406:325af3e2cbb3

Reset done_flag between files so everything plays correctly.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 21 Jul 2002 15:18:40 +0000
parents 3bd96d2d553c
children 0dbf37be0a5a
comparison
equal deleted inserted replaced
405:4ad617261a91 406:325af3e2cbb3
1022 } /* else */ 1022 } /* else */
1023 } /* if */ 1023 } /* if */
1024 1024
1025 SDL_PauseAudio(0); 1025 SDL_PauseAudio(0);
1026 1026
1027 done_flag = 0; /* the audio callback will flip this flag. */
1027 while (!done_flag) 1028 while (!done_flag)
1028 { 1029 {
1029 #if ENABLE_EVENTS 1030 #if ENABLE_EVENTS
1030 SDL_PollEvent(&event); 1031 SDL_PollEvent(&event);
1031 if ((event.type == SDL_KEYDOWN) || (event.type == SDL_QUIT)) 1032 if ((event.type == SDL_KEYDOWN) || (event.type == SDL_QUIT))