Mercurial > SDL_sound_CoreAudio
comparison decoders/smpeg.c @ 526:2df1f5c62d38
Updated my email address.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 06 Aug 2007 09:44:02 +0000 |
parents | 16cbfcb8d7fb |
children | 2e8907ff98e9 |
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524:a0bb7a9c05b1 | 526:2df1f5c62d38 |
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30 * doesn't depend on external libraries (the decoder itself is part of | 30 * doesn't depend on external libraries (the decoder itself is part of |
31 * SDL_sound), and may be more efficient, but less flexible than SMPEG. YMMV. | 31 * SDL_sound), and may be more efficient, but less flexible than SMPEG. YMMV. |
32 * | 32 * |
33 * Please see the file COPYING in the source's root directory. | 33 * Please see the file COPYING in the source's root directory. |
34 * | 34 * |
35 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) | 35 * This file written by Ryan C. Gordon. (icculus@icculus.org) |
36 */ | 36 */ |
37 | 37 |
38 #if HAVE_CONFIG_H | 38 #if HAVE_CONFIG_H |
39 # include <config.h> | 39 # include <config.h> |
40 #endif | 40 #endif |
66 const Sound_DecoderFunctions __Sound_DecoderFunctions_SMPEG = | 66 const Sound_DecoderFunctions __Sound_DecoderFunctions_SMPEG = |
67 { | 67 { |
68 { | 68 { |
69 extensions_smpeg, | 69 extensions_smpeg, |
70 "MPEG-1 Layer 3 audio through SMPEG", | 70 "MPEG-1 Layer 3 audio through SMPEG", |
71 "Ryan C. Gordon <icculus@clutteredmind.org>", | 71 "Ryan C. Gordon <icculus@icculus.org>", |
72 "http://icculus.org/smpeg/" | 72 "http://icculus.org/smpeg/" |
73 }, | 73 }, |
74 | 74 |
75 _SMPEG_init, /* init() method */ | 75 _SMPEG_init, /* init() method */ |
76 _SMPEG_quit, /* quit() method */ | 76 _SMPEG_quit, /* quit() method */ |