Mercurial > SDL_sound_CoreAudio
comparison SDL_sound_internal.h @ 12:2888101dcf98
Added _D(()) macro, decoder_private field, and changed read() method from
returning an (int) to returning a (Uint32).
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 18 Sep 2001 11:00:31 +0000 |
parents | 341cea3e13c6 |
children | eeb874083218 |
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11:5ff1dce70aec | 12:2888101dcf98 |
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32 #ifndef __SDL_SOUND_INTERNAL__ | 32 #ifndef __SDL_SOUND_INTERNAL__ |
33 #error Do not include this header from your applications. | 33 #error Do not include this header from your applications. |
34 #endif | 34 #endif |
35 | 35 |
36 #include "SDL.h" | 36 #include "SDL.h" |
37 | |
38 #if (defined DEBUG_CHATTER) | |
39 #define _D(x) printf x | |
40 #else | |
41 #define _D(x) | |
42 #endif | |
37 | 43 |
38 typedef struct __SOUND_DECODERFUNCTIONS__ | 44 typedef struct __SOUND_DECODERFUNCTIONS__ |
39 { | 45 { |
40 /* This is a block of info about your decoder. See SDL_sound.h. */ | 46 /* This is a block of info about your decoder. See SDL_sound.h. */ |
41 const Sound_DecoderInfo info; | 47 const Sound_DecoderInfo info; |
66 * SDL_RWops *rw; (can use, but do NOT close it) | 72 * SDL_RWops *rw; (can use, but do NOT close it) |
67 * const Sound_DecoderFunctions *funcs; (that's this structure) | 73 * const Sound_DecoderFunctions *funcs; (that's this structure) |
68 * SDL_AudioCVT sdlcvt; (offlimits) | 74 * SDL_AudioCVT sdlcvt; (offlimits) |
69 * void *buffer; (offlimits until read() method) | 75 * void *buffer; (offlimits until read() method) |
70 * Uint32 buffer_size; (offlimits until read() method) | 76 * Uint32 buffer_size; (offlimits until read() method) |
77 * void *decoder_private; (read and write access) | |
71 * | 78 * |
72 * in rest of Sound_Sample: | 79 * in rest of Sound_Sample: |
73 * void *opaque; (this was internal section, above) | 80 * void *opaque; (this was internal section, above) |
74 * const Sound_DecoderInfo *decoder; (read only) | 81 * const Sound_DecoderInfo *decoder; (read only) |
75 * Sound_AudioInfo desired; (read only, usually not needed here) | 82 * Sound_AudioInfo desired; (read only, usually not needed here) |
122 * SDL_sound will not call your read() method for any samples with | 129 * SDL_sound will not call your read() method for any samples with |
123 * SOUND_SAMPLEFLAG_EOF or SOUND_SAMPLEFLAG_ERROR set. The | 130 * SOUND_SAMPLEFLAG_EOF or SOUND_SAMPLEFLAG_ERROR set. The |
124 * SOUND_SAMPLEFLAG_EAGAIN flag is reset before each call to this | 131 * SOUND_SAMPLEFLAG_EAGAIN flag is reset before each call to this |
125 * method. | 132 * method. |
126 */ | 133 */ |
127 int (*read)(Sound_Sample *sample); | 134 Uint32 (*read)(Sound_Sample *sample); |
128 } Sound_DecoderFunctions; | 135 } Sound_DecoderFunctions; |
129 | 136 |
130 | 137 |
131 typedef struct __SOUND_SAMPLEINTERNAL__ | 138 typedef struct __SOUND_SAMPLEINTERNAL__ |
132 { | 139 { |
135 SDL_RWops *rw; | 142 SDL_RWops *rw; |
136 const Sound_DecoderFunctions *funcs; | 143 const Sound_DecoderFunctions *funcs; |
137 SDL_AudioCVT sdlcvt; | 144 SDL_AudioCVT sdlcvt; |
138 void *buffer; | 145 void *buffer; |
139 Uint32 buffer_size; | 146 Uint32 buffer_size; |
147 void *decoder_private; | |
140 } Sound_SampleInternal; | 148 } Sound_SampleInternal; |
141 | 149 |
142 | 150 |
143 | 151 |
144 /* error messages... */ | 152 /* error messages... */ |