438
|
1 # Microsoft Developer Studio Project File - Name="playsound_static" - Package Owner=<4>
|
|
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
3 # ** DO NOT EDIT **
|
|
4
|
|
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
6
|
|
7 CFG=playsound_static - Win32 Debug
|
|
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
9 !MESSAGE use the Export Makefile command and run
|
|
10 !MESSAGE
|
|
11 !MESSAGE NMAKE /f "playsound_static.mak".
|
|
12 !MESSAGE
|
|
13 !MESSAGE You can specify a configuration when running NMAKE
|
|
14 !MESSAGE by defining the macro CFG on the command line. For example:
|
|
15 !MESSAGE
|
|
16 !MESSAGE NMAKE /f "playsound_static.mak" CFG="playsound_static - Win32 Debug"
|
|
17 !MESSAGE
|
|
18 !MESSAGE Possible choices for configuration are:
|
|
19 !MESSAGE
|
|
20 !MESSAGE "playsound_static - Win32 Release" (based on "Win32 (x86) Console Application")
|
|
21 !MESSAGE "playsound_static - Win32 Debug" (based on "Win32 (x86) Console Application")
|
|
22 !MESSAGE
|
|
23
|
|
24 # Begin Project
|
|
25 # PROP AllowPerConfigDependencies 0
|
|
26 # PROP Scc_ProjName ""
|
|
27 # PROP Scc_LocalPath ""
|
|
28 CPP=cl.exe
|
|
29 RSC=rc.exe
|
|
30
|
|
31 !IF "$(CFG)" == "playsound_static - Win32 Release"
|
|
32
|
|
33 # PROP BASE Use_MFC 0
|
|
34 # PROP BASE Use_Debug_Libraries 0
|
|
35 # PROP BASE Output_Dir "playsound_static___Win32_Release"
|
|
36 # PROP BASE Intermediate_Dir "playsound_static___Win32_Release"
|
|
37 # PROP BASE Target_Dir ""
|
|
38 # PROP Use_MFC 0
|
|
39 # PROP Use_Debug_Libraries 0
|
|
40 # PROP Output_Dir "playsound_static___Win32_Release"
|
|
41 # PROP Intermediate_Dir "playsound_static___Win32_Release"
|
|
42 # PROP Ignore_Export_Lib 0
|
|
43 # PROP Target_Dir ""
|
|
44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
45 # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
|
46 # ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
47 # ADD RSC /l 0x409 /d "NDEBUG"
|
|
48 BSC32=bscmake.exe
|
|
49 # ADD BASE BSC32 /nologo
|
|
50 # ADD BSC32 /nologo
|
|
51 LINK32=link.exe
|
|
52 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
|
53 # ADD LINK32 sdl.lib sdlmain.lib win32lib/sdl_sound_static.lib vorbis_static.lib vorbisfile_static.lib mikmod_static.lib ogg_static.lib modplug.lib smpeg.lib libFLAC.lib /nologo /subsystem:console /machine:I386 /out:"win32bin/playsound_static.exe"
|
|
54
|
|
55 !ELSEIF "$(CFG)" == "playsound_static - Win32 Debug"
|
|
56
|
|
57 # PROP BASE Use_MFC 0
|
|
58 # PROP BASE Use_Debug_Libraries 1
|
|
59 # PROP BASE Output_Dir "playsound_static___Win32_Debug"
|
|
60 # PROP BASE Intermediate_Dir "playsound_static___Win32_Debug"
|
|
61 # PROP BASE Target_Dir ""
|
|
62 # PROP Use_MFC 0
|
|
63 # PROP Use_Debug_Libraries 1
|
|
64 # PROP Output_Dir "playsound_static___Win32_Debug"
|
|
65 # PROP Intermediate_Dir "playsound_static___Win32_Debug"
|
|
66 # PROP Ignore_Export_Lib 0
|
|
67 # PROP Target_Dir ""
|
|
68 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
69 # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
|
70 # ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
71 # ADD RSC /l 0x409 /d "_DEBUG"
|
|
72 BSC32=bscmake.exe
|
|
73 # ADD BASE BSC32 /nologo
|
|
74 # ADD BSC32 /nologo
|
|
75 LINK32=link.exe
|
|
76 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
|
77 # ADD LINK32 sdl.lib sdlmain.lib win32lib/sdl_sound_static_d.lib vorbis_static.lib vorbisfile_static.lib mikmod_static.lib ogg_static.lib modplug.lib smpeg.lib libFLAC.lib /nologo /subsystem:console /debug /machine:I386 /out:"win32bin/playsound_static.exe" /pdbtype:sept
|
|
78
|
|
79 !ENDIF
|
|
80
|
|
81 # Begin Target
|
|
82
|
|
83 # Name "playsound_static - Win32 Release"
|
|
84 # Name "playsound_static - Win32 Debug"
|
|
85 # Begin Group "Source Files"
|
|
86
|
|
87 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
88 # Begin Source File
|
|
89
|
|
90 SOURCE=..\playsound\playsound.c
|
|
91 # End Source File
|
|
92 # End Group
|
|
93 # Begin Group "Header Files"
|
|
94
|
|
95 # PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
96 # End Group
|
|
97 # Begin Group "Resource Files"
|
|
98
|
|
99 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
100 # End Group
|
|
101 # End Target
|
|
102 # End Project
|