annotate VisualC/sdl_sound_static.dsp @ 562:7e08477b0fc1

MP3 decoder upgrade work. Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123. libmpg123 is a much better version of mpglib, so it should solve all the problems about MP3's not seeking, or most modern MP3's not playing at all, etc. Since you no longer have to make a tradeoff with SMPEG for features, and SMPEG is basically rotting, I removed it from the project. There is still work to be done with libmpg123...there are MMX, 3DNow, SSE, Altivec, etc decoders which we don't have enabled at the moment, and the build system could use some work to make this compile more cleanly, etc. Still: huge win.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 30 Jan 2009 02:44:47 -0500
parents 72ccb2916418
children
rev   line source
438
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1 # Microsoft Developer Studio Project File - Name="sdl_sound_static" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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3 # ** DO NOT EDIT **
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4
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5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
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7 CFG=sdl_sound_static - Win32 Debug
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 !MESSAGE use the Export Makefile command and run
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10 !MESSAGE
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159 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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161
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
162 SOURCE=..\decoders\timidity\mix.c
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163 # End Source File
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166 SOURCE=..\decoders\timidity\mix.h
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diff changeset
169
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
170 SOURCE=..\decoders\timidity\options.h
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171 # End Source File
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173
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
174 SOURCE=..\decoders\timidity\output.c
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175 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
178 SOURCE=..\decoders\timidity\output.h
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179 # End Source File
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180 # Begin Source File
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Ryan C. Gordon <icculus@icculus.org>
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181
72ccb2916418 Initial add.
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diff changeset
182 SOURCE=..\decoders\timidity\playmidi.c
72ccb2916418 Initial add.
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183 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
186 SOURCE=..\decoders\timidity\playmidi.h
72ccb2916418 Initial add.
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187 # End Source File
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189
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190 SOURCE=..\decoders\timidity\readmidi.c
72ccb2916418 Initial add.
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191 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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193
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
194 SOURCE=..\decoders\timidity\readmidi.h
72ccb2916418 Initial add.
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Ryan C. Gordon <icculus@icculus.org>
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197
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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198 SOURCE=..\decoders\timidity\resample.c
72ccb2916418 Initial add.
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Ryan C. Gordon <icculus@icculus.org>
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201
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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202 SOURCE=..\decoders\timidity\resample.h
72ccb2916418 Initial add.
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204 # Begin Source File
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Ryan C. Gordon <icculus@icculus.org>
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205
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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206 SOURCE=..\decoders\timidity\tables.c
72ccb2916418 Initial add.
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207 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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209
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
210 SOURCE=..\decoders\timidity\tables.h
72ccb2916418 Initial add.
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212 # Begin Source File
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
213
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
214 SOURCE=..\decoders\timidity\timidity.c
72ccb2916418 Initial add.
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215 # End Source File
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216 # Begin Source File
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Ryan C. Gordon <icculus@icculus.org>
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217
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
218 SOURCE=..\decoders\timidity\timidity.h
72ccb2916418 Initial add.
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219 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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222
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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223 SOURCE=..\decoders\aiff.c
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Ryan C. Gordon <icculus@icculus.org>
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224 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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226
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Ryan C. Gordon <icculus@icculus.org>
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227 SOURCE=..\decoders\au.c
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228 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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230
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Ryan C. Gordon <icculus@icculus.org>
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231 SOURCE=..\decoders\flac.c
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232 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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234
72ccb2916418 Initial add.
Ryan C. Gordon <icculus@icculus.org>
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235 SOURCE=..\decoders\midi.c
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Ryan C. Gordon <icculus@icculus.org>
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236 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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238
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Ryan C. Gordon <icculus@icculus.org>
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239 SOURCE=..\decoders\mikmod.c
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240 # End Source File
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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259 SOURCE=..\decoders\shn.c
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Ryan C. Gordon <icculus@icculus.org>
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Ryan C. Gordon <icculus@icculus.org>
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263 SOURCE=..\decoders\smpeg.c
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280 SOURCE=..\audio_convert.c
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292 SOURCE=..\SDL_sound.c
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