annotate VisualC/sdl_sound_dll.dsp @ 562:7e08477b0fc1

MP3 decoder upgrade work. Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123. libmpg123 is a much better version of mpglib, so it should solve all the problems about MP3's not seeking, or most modern MP3's not playing at all, etc. Since you no longer have to make a tradeoff with SMPEG for features, and SMPEG is basically rotting, I removed it from the project. There is still work to be done with libmpg123...there are MMX, 3DNow, SSE, Altivec, etc decoders which we don't have enabled at the moment, and the build system could use some work to make this compile more cleanly, etc. Still: huge win.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 30 Jan 2009 02:44:47 -0500
parents 72ccb2916418
children
rev   line source
438
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1 # Microsoft Developer Studio Project File - Name="sdl_sound_dll" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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3 # ** DO NOT EDIT **
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4
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5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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6
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7 CFG=sdl_sound_dll - Win32 Debug
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8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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9 !MESSAGE use the Export Makefile command and run
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10 !MESSAGE
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11 !MESSAGE NMAKE /f "sdl_sound_dll.mak".
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12 !MESSAGE
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14 !MESSAGE by defining the macro CFG on the command line. For example:
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15 !MESSAGE
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16 !MESSAGE NMAKE /f "sdl_sound_dll.mak" CFG="sdl_sound_dll - Win32 Debug"
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17 !MESSAGE
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18 !MESSAGE Possible choices for configuration are:
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19 !MESSAGE
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20 !MESSAGE "sdl_sound_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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21 !MESSAGE "sdl_sound_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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22 !MESSAGE
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23
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57
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