Mercurial > SDL_sound_CoreAudio
annotate decoders/mp3.c @ 29:0e27c909c952 release-0.1.1
Upped version to 0.1.1
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 19 Sep 2001 14:34:52 +0000 |
parents | d9e84e857569 |
children | 6e13fcc178da |
rev | line source |
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14 | 1 /* |
2 * SDL_sound -- An abstract sound format decoding API. | |
3 * Copyright (C) 2001 Ryan C. Gordon. | |
4 * | |
5 * This library is free software; you can redistribute it and/or | |
6 * modify it under the terms of the GNU Lesser General Public | |
7 * License as published by the Free Software Foundation; either | |
8 * version 2.1 of the License, or (at your option) any later version. | |
9 * | |
10 * This library is distributed in the hope that it will be useful, | |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 * Lesser General Public License for more details. | |
14 * | |
15 * You should have received a copy of the GNU Lesser General Public | |
16 * License along with this library; if not, write to the Free Software | |
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 */ | |
19 | |
20 /* | |
21 * MPEG-1 Layer 3, or simply, "MP3", decoder for SDL_sound. | |
22 * | |
23 * This driver handles all those highly compressed songs you stole through | |
24 * Napster. :) It depends on the SMPEG library for decoding, which can | |
25 * be grabbed from: http://www.lokigames.com/development/smpeg.php3 | |
26 * | |
27 * Please see the file LICENSE in the source's root directory. | |
28 * | |
29 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) | |
30 */ | |
31 | |
32 #include <stdio.h> | |
33 #include <stdlib.h> | |
34 #include <string.h> | |
35 #include <assert.h> | |
36 | |
37 #include "smpeg.h" | |
38 #include "SDL_sound.h" | |
39 #include "extra_rwops.h" | |
40 | |
41 #define __SDL_SOUND_INTERNAL__ | |
42 #include "SDL_sound_internal.h" | |
43 | |
44 #if (!defined SOUND_SUPPORTS_MP3) | |
45 #error SOUND_SUPPORTS_MP3 must be defined. | |
46 #endif | |
47 | |
48 | |
49 static int MP3_open(Sound_Sample *sample, const char *ext); | |
50 static void MP3_close(Sound_Sample *sample); | |
51 static Uint32 MP3_read(Sound_Sample *sample); | |
52 | |
53 const Sound_DecoderFunctions __Sound_DecoderFunctions_MP3 = | |
54 { | |
55 { | |
56 "MP3", | |
57 "MPEG-1 Layer 3 audio through SMPEG", | |
58 "Ryan C. Gordon <icculus@clutteredmind.org>", | |
59 "http://www.icculus.org/SDL_sound/" | |
60 }, | |
61 | |
62 MP3_open, /* open() method */ | |
63 MP3_close, /* close() method */ | |
64 MP3_read /* read() method */ | |
65 }; | |
66 | |
67 static __inline__ void output_version(void) | |
68 { | |
69 static int first_time = 1; | |
70 | |
71 if (first_time) | |
72 { | |
73 SMPEG_version v; | |
74 SMPEG_VERSION(&v); | |
75 _D(("MP3: Compiled against SMPEG v%d.%d.%d.\n", | |
76 v.major, v.minor, v.patch)); | |
77 first_time = 0; | |
78 } /* if */ | |
79 } /* output_version */ | |
80 | |
81 | |
82 static int MP3_open(Sound_Sample *sample, const char *ext) | |
83 { | |
84 SMPEG *smpeg; | |
85 SMPEG_Info smpeg_info; | |
86 SDL_AudioSpec spec; | |
87 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
88 SDL_RWops *refCounter; | |
89 | |
90 output_version(); | |
91 | |
92 refCounter = RWops_RWRefCounter_new(internal->rw); | |
93 if (refCounter == NULL) | |
94 { | |
95 _D(("MP3: Failed to create reference counting RWops.\n")); | |
96 return(0); | |
97 } /* if */ | |
98 | |
99 /* replace original RWops. This is safe. Honest. :) */ | |
100 internal->rw = refCounter; | |
101 | |
102 /* | |
103 * increment the refcount, since SMPEG will nuke the RWops if it can't | |
104 * accept the contained data... | |
105 */ | |
106 RWops_RWRefCounter_addRef(refCounter); | |
107 smpeg = SMPEG_new_rwops(refCounter, &smpeg_info, 0); | |
108 | |
109 if (SMPEG_error(smpeg)) | |
110 { | |
111 Sound_SetError(SMPEG_error(smpeg)); | |
112 SMPEG_delete(smpeg); | |
113 return(0); | |
114 } /* if */ | |
115 | |
116 if (!smpeg_info.has_audio) | |
117 { | |
118 Sound_SetError("MP3: No audio stream found in data."); | |
119 SMPEG_delete(smpeg); | |
120 return(0); | |
121 } /* if */ | |
122 | |
123 _D(("MP3: Accepting data stream.\n")); | |
28
d9e84e857569
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parents:
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124 _D(("MP3: has_audio == {%s}.\n", smpeg_info.has_audio ? "TRUE" : "FALSE")); |
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parents:
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125 _D(("MP3: has_video == {%s}.\n", smpeg_info.has_video ? "TRUE" : "FALSE")); |
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126 _D(("MP3: width == (%d).\n", smpeg_info.width)); |
d9e84e857569
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127 _D(("MP3: height == (%d).\n", smpeg_info.height)); |
d9e84e857569
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128 _D(("MP3: current_frame == (%d).\n", smpeg_info.current_frame)); |
d9e84e857569
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129 _D(("MP3: current_fps == (%f).\n", smpeg_info.current_fps)); |
14 | 130 _D(("MP3: audio_string == [%s].\n", smpeg_info.audio_string)); |
28
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131 _D(("MP3: audio_current_frame == (%d).\n", smpeg_info.audio_current_frame)); |
d9e84e857569
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parents:
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132 _D(("MP3: current_offset == (%d).\n", smpeg_info.current_offset)); |
d9e84e857569
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parents:
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133 _D(("MP3: total_size == (%d).\n", smpeg_info.total_size)); |
d9e84e857569
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Ryan C. Gordon <icculus@icculus.org>
parents:
14
diff
changeset
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134 _D(("MP3: current_time == (%f).\n", smpeg_info.current_time)); |
d9e84e857569
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Ryan C. Gordon <icculus@icculus.org>
parents:
14
diff
changeset
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135 _D(("MP3: total_time == (%f).\n", smpeg_info.total_time)); |
14 | 136 |
137 SMPEG_enablevideo(smpeg, 0); | |
138 SMPEG_enableaudio(smpeg, 1); | |
139 SMPEG_loop(smpeg, 0); | |
140 | |
141 SMPEG_wantedSpec(smpeg, &spec); | |
142 sample->actual.format = spec.format; | |
143 sample->actual.rate = spec.freq; | |
144 sample->actual.channels = spec.channels; | |
145 sample->flags = SOUND_SAMPLEFLAG_NONE; | |
146 internal->decoder_private = smpeg; | |
147 | |
148 SMPEG_play(smpeg); | |
149 return(1); | |
150 } /* MP3_open */ | |
151 | |
152 | |
153 static void MP3_close(Sound_Sample *sample) | |
154 { | |
155 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
156 SMPEG_delete((SMPEG *) internal->decoder_private); | |
157 } /* MP3_close */ | |
158 | |
159 | |
160 static Uint32 MP3_read(Sound_Sample *sample) | |
161 { | |
162 Uint32 retval; | |
163 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
164 SMPEG *smpeg = (SMPEG *) internal->decoder_private; | |
165 | |
166 retval = SMPEG_playAudio(smpeg, internal->buffer, internal->buffer_size); | |
167 if (retval < internal->buffer_size) | |
168 { | |
169 char *errMsg = SMPEG_error(smpeg); | |
170 if (errMsg == NULL) | |
171 sample->flags |= SOUND_SAMPLEFLAG_EOF; | |
172 else | |
173 { | |
174 Sound_SetError(errMsg); | |
175 sample->flags |= SOUND_SAMPLEFLAG_ERROR; | |
176 } /* else */ | |
177 } /* if */ | |
178 | |
179 return(retval); | |
180 } /* MP3_read */ | |
181 | |
182 /* end of mp3.c ... */ | |
183 |