log

age author description
Mon, 15 Dec 2008 10:17:20 +0800 Thinker K.F. Li merge with changeset ad5c7a5c2c39
Mon, 15 Dec 2008 10:13:03 +0800 Thinker K.F. Li X backend only sent EVT_MOUSE_MOVE_RAW to MadButterfly.
Sun, 14 Dec 2008 12:53:45 +0800 wycc Add coord_x(co) and coord_y(co)
Sun, 14 Dec 2008 12:51:55 +0800 wycc Add functions to move and scale the coord_t like the actionscript. Users should use these functions instead of the matrix directly.
Sun, 14 Dec 2008 12:35:13 +0800 wycc Implement a workaround for the button class. However, this won't solve all issues. We can use this as example to fix the mouse out event issue. When we move the curosr over the text inside the button. The upper layer group will receive MOUSE_OUT events. This is absolute incorrect.
Sun, 14 Dec 2008 11:23:34 +0800 wycc Add extention to the inkscape to edit one of the active/normal/click frame of a button. There is one unsolved issue. Users can not know the current frame easily unless they check the XML node editor. We should try to show something in the UI. However, I have no found any goo dway to do this. We may need to modify the inkscape directly for this function in the future.
Sat, 13 Dec 2008 17:33:14 +0800 Thinker K.F. Li Star in drag would be moved out the window border when cursor hit it.
Sat, 13 Dec 2008 17:23:51 +0800 Thinker K.F. Li merge changsets 8d9d717c9300 and a0a3196b1a05
Sat, 13 Dec 2008 17:13:31 +0800 wycc Add sample code fro mb_button_t. If everything is OK, I will move it to the main src tree.
Sat, 13 Dec 2008 07:42:01 +0800 wycc Generate ID for boith id and mbname
Fri, 12 Dec 2008 22:09:40 +0800 wycc Add document for the button
Fri, 12 Dec 2008 09:11:47 +0800 wycc Modify the drag example to use the sprite API.
Fri, 12 Dec 2008 09:35:27 +0800 Thinker K.F. Li Refactory pointer computation into a macro.
Fri, 12 Dec 2008 09:10:05 +0800 wycc We should reteurn the content of the offset instead of offset itself since the return type is mb_obj_t
Fri, 12 Dec 2008 00:41:37 +0800 Thinker K.F. Li Define convenience macros for sprite.