Mercurial > MadButterfly
changeset 1256:8755415b5e99
More check for remvoing scene and scene group.
- Without this check, it can make Inkscape crashed if we remove a
node that had been removed.
- Check whether it owns a parent node before removing.
- A removed node has no parent node.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 11 Jan 2011 15:02:27 +0800 |
parents | a8e01435e84e |
children | 027cd060d9ba |
files | pyink/domview.py |
diffstat | 1 files changed, 22 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/pyink/domview.py Tue Jan 11 12:35:28 2011 +0800 +++ b/pyink/domview.py Tue Jan 11 15:02:27 2011 +0800 @@ -410,7 +410,12 @@ pass pass + ## \brief Remove scene node from DOM-tree. + # def rm_scene_node(self, scene_node): + if not scene_node.parent(): + return # without this, may crash the Inkscape. + self._scenes_node.removeChild(scene_node) for layer in self._layers: try: @@ -422,12 +427,26 @@ pass pass + ## \brief Remove scene node and asssociated scene group from DOM. + # + # It will remove as many as possible. Does not complain about + # error in the procedure of removing. + # def rm_scene_node_n_group(self, scene_node): scene_group_id = scene_node.getAttribute('ref') - scene_group_node = self.get_node(scene_group_id) - scene_group_node.parent().removeChild(scene_group_node) + try: + scene_group_node = self.get_node(scene_group_id) + if scene_group_node.parent(): # Check it, or crash the + # Inkscape. + scene_group_node.parent().removeChild(scene_group_node) + pass + except: + pass - self.rm_scene_node(scene_node) + try: + self.rm_scene_node(scene_node) + except: + pass pass ## \brief Create and add a svg:g for a scene under a group for a layer.