changeset 1467:6927debad4ee

Fix issue and a simple testcase for FSM
author Thinker K.F. Li <thinker@codemud.net>
date Mon, 18 Apr 2011 11:47:52 +0800
parents 1829b0cc9721
children c586981ecf1a
files pyink/FSM_window.py pyink/domview.py
diffstat 2 files changed, 26 insertions(+), 13 deletions(-) [+]
line wrap: on
line diff
--- a/pyink/FSM_window.py	Mon Apr 18 10:23:00 2011 +0800
+++ b/pyink/FSM_window.py	Mon Apr 18 11:47:52 2011 +0800
@@ -66,6 +66,8 @@
         super(FSM_window, self).__init__()
 
         self._locker = domview_ui
+
+        self._domview = domview_ui
         
         self._close_cb = close_cb # callback to close editor window (hide)
         self._destroy_cb = destroy_cb # callback to destroy editor window
@@ -86,6 +88,13 @@
     def on_FSM_main_win_delete_event(self, *args):
         self._destroy_cb()
         pass
+
+    def on_add_state_toggled(self, *args):
+        domview = self._domview
+        domview.add_state('test0')
+        domview.add_state('test1')
+        domview.add_transition('test0', 'event1', 'test1')
+        pass
     pass
 
 if __name__ == '__main__':
--- a/pyink/domview.py	Mon Apr 18 10:23:00 2011 +0800
+++ b/pyink/domview.py	Mon Apr 18 11:47:52 2011 +0800
@@ -137,8 +137,9 @@
     entry_action = None
     transitions = None
     
-    def __init__(self, node):
+    def __init__(self, node=None):
         self.node = node
+        self.transitions = {}
         pass
 
     def rename(self, name):
@@ -180,7 +181,7 @@
             node.setAttribute('entry_action', self.entry_action)
             pass
 
-        transitions = self.transitions or []
+        transitions = self.transitions
         for trn in transitions:
             trn.update_node()
             pass
@@ -221,7 +222,7 @@
         trn.target = target
         trn_node = trn.create_node(node.document())
 
-        node.addChild(trn_node)
+        node.appendChild(trn_node)
         transitions[cond] = trn
         pass
 
@@ -286,6 +287,9 @@
             pass
         pass
 
+    def _get_comp_node(self):
+        return self.node or self._comp_mgr._metadata_node
+
     def name(self):
         if self.node:
             name = self.node.getAttribute('name')
@@ -301,11 +305,11 @@
     def parse_timelines(self):
         self.timelines[:] = []
         
-        if self.node:
+        if self.node:           # main component has None value for self.node
             assert self.node.name() == 'ns0:component'
             pass
         
-        comp_node = self.node
+        comp_node = self._get_comp_node()
         for child in comp_node.childList():
             if child.name() == 'ns0:scenes':
                 tl = Timeline(child)
@@ -318,7 +322,7 @@
     ## \brief Parse FSM from a ns0:states node.
     #
     def parse_states(self):
-        comp_node = self.node
+        comp_node = self._get_comp_node()
         assert (not comp_node) or comp_node.name() == 'ns0:component'
         
         states_nodes = [node
@@ -363,7 +367,7 @@
                 'try add a timeline with duplicated name - %s' % (name)
         
         doc = self._comp_mgr._doc
-        comp_node = self.node
+        comp_node = self._get_comp_node()
         
         scenes_node = doc.createElement('ns0:scenes')
         scenes_node.setAttribute('name', name)
@@ -391,7 +395,7 @@
     def rm_timeline(self, name):
         for i, tl in enumerate(self.timelines):
             if tl.name() == name:
-                comp_node = self.node
+                comp_node = self._get_comp_node()
                 comp_node.removeChild(tl.scenes_node)
                 
                 del self.timelines[i]
@@ -412,11 +416,11 @@
         pass
 
     def _create_states_node(self):
-        node = self.node
+        node = self._get_comp_node()
         doc = self._comp_mgr._doc
 
         states_node = doc.createElement('ns0:states')
-        node.addChild(states_node)
+        node.appendChild(states_node)
         self.fsm_states_node = states_node
         pass
 
@@ -441,13 +445,13 @@
         
         doc = self._comp_mgr._doc
         
-        state = State(name)
-        state.transitions = []
+        state = State()
+        state.name = name
         self.fsm_states[name] = state
 
         state_node = state.create_node(doc)
         states_node = self.fsm_states_node
-        states_node.addChild(state_node)
+        states_node.appendChild(state_node)
         pass
 
     def rename_state(self, state_name, new_name):