# HG changeset patch # User wycc # Date 1282389163 -28800 # Node ID cdd578c1f866d07cc765a95046ae9a04a4a6f07b # Parent 6879aa403306afbb5d5e6f140462ad77f1610307 Add Canvas class for the dynamic content generation. The testcanvas.js is used to demostrate the capability of it. diff -r 6879aa403306 -r cdd578c1f866 nodejs/canvas.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/nodejs/canvas.js Sat Aug 21 19:12:43 2010 +0800 @@ -0,0 +1,57 @@ +var mbfly = require("mbfly"); +var sys=require("sys"); + + +function canvas(app,root) { + this.mb_rt = app.mb_rt; + this.root = this.mb_rt.coord_new(root); + this.bg_r = 0; + this.bg_g = 0; + this.bg_b = 0; + this.bg_a = 0; + this.stroke_r = 0; + this.stroke_g = 0; + this.stroke_b = 0; + this.stroke_a = 0; + this.stroke_w = 1; +} + +canvas.prototype.background=function(r,g,b,a) { + this.bg_r = r; + this.bg_g = g; + this.bg_b = b; + this.bg_a = a; +} + +canvas.prototype.rect=function(x,y,w,h) { + var rect = this.mb_rt.rect_new(x,y,w,h,0,0); + var paint = this.mb_rt.paint_color_new(this.bg_r,this.bg_g,this.bg_b,this.bg_a); + paint.fill(rect); + this.root.add_shape(rect); +} + +canvas.prototype.stroke=function(r,g,b,a) { + this.stroke_r = r; + this.stroke_g = g; + this.stroke_b = b; + this.stroke_a = a; +} + + +canvas.prototype.line=function(x1,y1,x2,y2) { + var s = "M "+x1+","+y1+" L "+x2+","+y2; + sys.puts(s); + + var p = this.mb_rt.path_new(s); + this.root.add_shape(p); + var paint = this.mb_rt.paint_color_new(this.stroke_r,this.stroke_g,this.stroke_b,this.stroke_a); + paint.stroke(p); + p.stroke_width = this.stroke_w; +} + +canvas.prototype.strokeWeight=function(w) { + this.stroke_w = w; +} + + +exports.canvas = canvas; diff -r 6879aa403306 -r cdd578c1f866 nodejs/testcanvas.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/nodejs/testcanvas.js Sat Aug 21 19:12:43 2010 +0800 @@ -0,0 +1,24 @@ +var mbapp = require("./mbapp"); +var sys=require("sys"); +var canvas=require("./canvas"); + +app = new mbapp.app(); + +app.canvas = new canvas.canvas(app,app.mb_rt.root); + +app.canvas.background(0,0,0,1); +app.canvas.rect(0,0,400,400); +app.canvas.strokeWeight(8); +width=200; +height=200; +for(i=0;i