log include/mb_types.h @ 277:5006e4abdda5

age author description
Wed, 31 Dec 2008 02:08:40 +0800 Thinker K.F. Li Add scene support in svg2code.py.
Thu, 25 Dec 2008 18:40:27 +0800 Thinker K.F. Li termporary revision
Sun, 21 Dec 2008 23:30:00 +0800 Thinker K.F. Li Add functions for collision test.
Mon, 15 Dec 2008 10:13:03 +0800 Thinker K.F. Li X backend only sent EVT_MOUSE_MOVE_RAW to MadButterfly.
Sun, 14 Dec 2008 12:53:45 +0800 wycc Add coord_x(co) and coord_y(co)
Sun, 14 Dec 2008 12:51:55 +0800 wycc Add functions to move and scale the coord_t like the actionscript. Users should use these functions instead of the matrix directly.
Fri, 12 Dec 2008 00:41:37 +0800 Thinker K.F. Li Define convenience macros for sprite.
Fri, 12 Dec 2008 00:33:54 +0800 Thinker K.F. Li M4 macros to generate code for dynamic loading.
Wed, 10 Dec 2008 17:15:26 +0800 Thinker K.F. Li Define types for sprite shared object.
Wed, 10 Dec 2008 14:57:21 +0800 Thinker K.F. Li Define mb_sprite_t
Wed, 10 Dec 2008 11:49:39 +0800 Thinker K.F. Li Doc about mb_obj_t
Tue, 09 Dec 2008 17:34:10 +0800 Thinker K.F. Li Start moving to mb_obj_t
Tue, 18 Nov 2008 09:04:40 +0800 Thinker K.F. Li When a bullet hits a tank or wall, it shows a bang animation.
Wed, 05 Nov 2008 15:24:01 +0800 Thinker K.F. Li Move header files to $(top_srcdir)/include/ and prefixed with 'mb_'. include_mb_test base include/mb/mb_types.h@ca883bb740ef