Mercurial > MadButterfly
view tools/mb_c_header.m4 @ 1535:9aff42a7e2b9 tip
Fix issue of add/remove a frame at a scene before all key frames of a layer.
When you added or removed a frame at a scene before all key frames of
a layer, frameline was not updated correctly. It seems nothing
happened, but domview is updated. This changeset fix this issue by
correcting logic for boundary case.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Fri, 30 Sep 2011 22:07:28 +0800 |
parents | bf1addb037b7 |
children |
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changequote(`[', `]')dnl divert([-1]) define([ADD_LINEAR_PAINT],[ [ paint_t *$1; ]]) define([ADD_RADIAL_PAINT],[ [ paint_t *$1; ]]) define([ADD_PATH],[ [ shape_t *$1; ]]) define([ADD_RECT],[ [ shape_t *$1; ]]) define([ADD_COORD],[ [ coord_t *$1; ]]) define([ADD_TEXT],[ [ shape_t *$1; ]]) define([ADD_STEXT],[ [ shape_t *$1; int $1_style_blks_num; mb_style_blk_t *$1_style_blks; ]]) define([ADD_IMAGE],[[ paint_t *$1_paint_img; shape_t *$1; ]]) define([PANGO_BEGIN_TEXT],[ [ shape_t *$1; ]]) define([PANGO_END_TEXT],[]) define([PANGO_SIZE],[]) define([PANGO_STYLE],[]) define([PANGO_WEIGHT],[]) define([PANGO_FAMILY],[]) define([COLOR_STOP],[ ]) define([REF_STOPS_RADIAL],) define([REF_STOPS_LINEAR],) define([FILL_SHAPE],[ [ paint_t *$1_fill; ]]) define([STROKE_SHAPE],[ [ paint_t *$1_stroke; ]]) define([FILL_SHAPE_WITH_PAINT],) define([STROKE_SHAPE_WITH_PAINT],) define([STROKE_WIDTH],) define([GROUP_HIDE],) define([PATH_HIDE],) define([RECT_HIDE],) define([COORD_TRANSLATE],) define([COORD_MATRIX],) define([SHAPE_TRANSLATE],) define([SHAPE_MATRIX],) define([STYLE_BLOCK],[]) define([ADD_SYMBOL],) define([SCENE]) define([MADBUTTERFLY],[dnl [#ifndef __$1_H_ #define __$1_H_ typedef struct $1 $1_t; struct $1 { mb_sprite_lsym_t lsym; redraw_man_t *rdman; const int *last_scene; coord_t *root_coord;] $2[]dnl [}; extern $1_t *$1_new(redraw_man_t *rdman, coord_t *parent_coord); extern void $1_free($1_t *obj); #endif /* __$1_H_ */] ]) divert[]dnl