view inkscape/firefox/template/textmenu/main.c @ 1535:9aff42a7e2b9 tip

Fix issue of add/remove a frame at a scene before all key frames of a layer. When you added or removed a frame at a scene before all key frames of a layer, frameline was not updated correctly. It seems nothing happened, but domview is updated. This changeset fix this issue by correcting logic for boundary case.
author Thinker K.F. Li <thinker@codemud.net>
date Fri, 30 Sep 2011 22:07:28 +0800
parents 26c302b47de1
children
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#include <stdio.h>
#include <mb.h>
#include <string.h>
//#include "menu.h"
#include "mb_af.h"
#include "mb_ani_menu.h"
#include "%n.h"


char *menus[] = {
	"This is item 1",
	"This is item 2",
	"This is item 3",
	"This is item 4",
	"This is item 5",
	"This is item 6",
	"This is item 7",
	"This is item 8"
};


mbaf_t *myApp;

_MyApp_InitContent(int argc, char *argv[])
{
    MyAppData *data = MBAF_DATA(myApp,MyAppData);
    subject_t *key = MBAF_KB_SUBJECT(myApp);
    char name[255];
    coord_t *l;
    int i;
    mb_sprite_t *sprite=myApp->rootsprite;
    
    data->m = mb_animated_menu_new(myApp,myApp->rootsprite,"item",menus);
    mb_animated_menu_set_callback(data->m, myselect_callback);
    MyApp_InitContent(myApp,argc,argv);
}

int main(int argc, char * const argv[]) {
    subject_t *subject;
    mb_obj_t *button;
    MyAppData data;

    myApp = mbaf_init("list", "");
    mbaf_set_data(myApp,&data);
    _MyApp_InitContent(argc,argv);

    mbaf_loop(myApp);

    return 0;
}

/* vim: set ts=4 */