Mercurial > MadButterfly
view examples/svg2code_ex/Makefile.am @ 1535:9aff42a7e2b9 tip
Fix issue of add/remove a frame at a scene before all key frames of a layer.
When you added or removed a frame at a scene before all key frames of
a layer, frameline was not updated correctly. It seems nothing
happened, but domview is updated. This changeset fix this issue by
correcting logic for boundary case.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Fri, 30 Sep 2011 22:07:28 +0800 |
parents | c8b6ca46950b |
children |
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include $(top_srcdir)/config.mk noinst_PROGRAMS = ex1 EXTRA_DIST = svg2code_ex.svg dsc_3241.png ex1_SOURCES = main.c nodist_ex1_SOURCES = svg2code_ex.c svg2code_ex.h ex1_CPPFLAGS = @pangocairo_CFLAGS@ -I$(top_srcdir) ex1_LDFLAGS = @pangocairo_LIBS@ ex1_LDADD = $(top_builddir)/src/libmbfly.la BUILT_SOURCES = svg2code_ex.c svg2code_ex.h svg2code_ex.mb CLEANFILES = svg2code_ex.c svg2code_ex.h svg2code_ex.mb svg2code_ex.mb: $(srcdir)/svg2code_ex.svg $(top_srcdir)/tools/svg2code.py $? $@ svg2code_ex.h: svg2code_ex.mb m4 -I $(top_srcdir)/tools mb_c_header.m4 $< > $@ svg2code_ex.c: svg2code_ex.mb m4 -I $(top_srcdir)/tools mb_c_source.m4 $< > $@