Mercurial > MadButterfly
view src/animate.c @ 47:f3818d996f4f
change interface of creating a animation action
author | Thinker K.F. Li <thinker@branda.to> |
---|---|
date | Sat, 09 Aug 2008 16:41:33 +0800 |
parents | 46b77c92d118 |
children | bdf711cbf0fb |
line wrap: on
line source
/*! \brief Animation tools. * * XXX: Program is a sequence of actions duration a perior. * Actions are grouped into words. A program defines * the order and time of playing of words. A word * defines how long to perform a set of actions. Actions * in a word are performed concurrently. * * Animation shapes are updated periodically. Every action * are working with start, step, and stop 3 calls. start is * called when start time the word, contain it, due. step is * called periodically in duration of playing time start at * 'start time'. When the clock run out the playing time of * a word, it call stop of actions in the word. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "mb_types.h" #include "redraw_man.h" #include "mb_timer.h" #include "animate.h" #define STEP_INTERVAL 100000 #define ASSERT(x) /*! \brief A word is a set of concurrent actions in a program. */ struct _mb_word { mb_timeval_t start_time; /*!< time to start the word */ mb_timeval_t playing_time; /*!< time duration of playing */ STAILQ(mb_action_t) actions; }; /*! \brief A program describe a series of actions to animate shapes. */ struct _mb_progm { redraw_man_t *rdman; mb_timeval_t start_time; int first_playing; /*!< first playing word. */ mb_tman_t *tman; int n_words; int max_words; mb_word_t words[1]; }; /*! \brief Basic class of nnimation actions. */ struct _mb_action { int act_type; void (*start)(mb_action_t *act, const mb_timeval_t *now, const mb_timeval_t *playing_time, redraw_man_t *rdman); void (*step)(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman); void (*stop)(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman); void (*free)(mb_action_t *act); mb_action_t *next; }; mb_progm_t *mb_progm_new(int max_words, redraw_man_t *rdman) { mb_progm_t *progm; int i; progm = (mb_progm_t *)malloc(sizeof(mb_progm_t) + (sizeof(mb_word_t) * (max_words - 1))); if(progm == NULL) return NULL; progm->rdman = rdman; progm->n_words = 0; progm->max_words = max_words; for(i = 0; i < max_words; i++) STAILQ_INIT(progm->words[i].actions); return progm; } void mb_progm_free(mb_progm_t *progm) { int n_words; mb_word_t *word; mb_action_t *cur_act; int i; n_words = progm->n_words; for(i = 0; i < n_words; i++) { word = progm->words + i; for(cur_act = STAILQ_HEAD(word->actions); cur_act != NULL; cur_act = STAILQ_HEAD(word->actions)) { STAILQ_REMOVE(word->actions, mb_action_t, next, cur_act); cur_act->free(cur_act); } free(word); } free(progm); } /*! \brief Add a new word into a program. * * The start time of new word should bigger or equal to last one. * The time should be specified in incremental order. */ mb_word_t *mb_progm_next_word(mb_progm_t *progm, const mb_timeval_t *start, const mb_timeval_t *playing) { mb_word_t *word; if(progm->n_words >= progm->max_words) return NULL; if(progm->n_words && MB_TIMEVAL_LATER(&progm->words[progm->n_words - 1].start_time, start)) return NULL; word = progm->words + progm->n_words++; MB_TIMEVAL_CP(&word->start_time, start); MB_TIMEVAL_CP(&word->playing_time, playing); return word; } static void mb_word_add_action(mb_word_t *word, mb_action_t *act) { STAILQ_INS_TAIL(word->actions, mb_action_t, next, act); } static void mb_word_start(mb_word_t *word, const mb_timeval_t *tmo, const mb_timeval_t *now, redraw_man_t *rdman) { mb_action_t *act; for(act = STAILQ_HEAD(word->actions); act != NULL; act = STAILQ_NEXT(mb_action_t, next, act)) { act->start(act, tmo, &word->playing_time, rdman); } } static void mb_word_step(mb_word_t *word, const mb_timeval_t *tmo, const mb_timeval_t *now, redraw_man_t *rdman) { mb_action_t *act; for(act = STAILQ_HEAD(word->actions); act != NULL; act = STAILQ_NEXT(mb_action_t, next, act)) { act->step(act, tmo, rdman); } } static void mb_word_stop(mb_word_t *word, const mb_timeval_t *tmo, const mb_timeval_t *now, redraw_man_t *rdman) { mb_action_t *act; for(act = STAILQ_HEAD(word->actions); act != NULL; act = STAILQ_NEXT(mb_action_t, next, act)) { act->stop(act, tmo, rdman); } } /* * Any two actions in concurrent words never change the same attribute. * Start time of words in a program are specified in incremental order. */ static void mb_progm_step(const mb_timeval_t *tmo, const mb_timeval_t *now, void *arg) { mb_progm_t *progm = (mb_progm_t *)arg; mb_timeval_t next_tmo, word_stop; mb_timeval_t tmo_diff, next_diff; mb_word_t *word; mb_timer_t *timer; int i; MB_TIMEVAL_CP(&tmo_diff, tmo); MB_TIMEVAL_DIFF(&tmo_diff, &progm->start_time); MB_TIMEVAL_SET(&next_diff, 0, STEP_INTERVAL); MB_TIMEVAL_ADD(&next_diff, &tmo_diff); i = progm->first_playing; for(word = progm->words + i; i < progm->n_words && MB_TIMEVAL_LATER(&tmo_diff, &word->start_time); word = progm->words + ++i) { MB_TIMEVAL_CP(&word_stop, &word->start_time); MB_TIMEVAL_ADD(&word_stop, &word->playing_time); if(MB_TIMEVAL_LATER(&next_diff, &word_stop)) mb_word_stop(word, tmo, now, progm->rdman); else mb_word_step(word, tmo, now, progm->rdman); } for(word = progm->words + i; i < progm->n_words && MB_TIMEVAL_LATER(&next_diff, &word->start_time); word = progm->words + ++i) { mb_word_start(word, tmo, now, progm->rdman); MB_TIMEVAL_CP(&word_stop, &word->start_time); MB_TIMEVAL_ADD(&word_stop, &word->playing_time); if(MB_TIMEVAL_LATER(&next_diff, &word_stop)) mb_word_stop(word, tmo, now, progm->rdman); } i = progm->first_playing; for(word = progm->words + i; i < progm->n_words && MB_TIMEVAL_LATER(&next_diff, &word->start_time); word = progm->words + ++i) { MB_TIMEVAL_CP(&word_stop, &word->start_time); MB_TIMEVAL_ADD(&word_stop, &word->playing_time); if(!MB_TIMEVAL_LATER(&next_diff, &word_stop)) break; progm->first_playing++; } if(progm->first_playing < progm->n_words) { word = progm->words + progm->first_playing; if(MB_TIMEVAL_LATER(&word->start_time, &next_diff)) { MB_TIMEVAL_CP(&next_tmo, &word->start_time); MB_TIMEVAL_ADD(&next_tmo, &progm->start_time); } else { MB_TIMEVAL_CP(&next_tmo, &next_diff); MB_TIMEVAL_ADD(&next_tmo, &progm->start_time); } timer = mb_tman_timeout(progm->tman, &next_tmo, mb_progm_step, progm); } } void mb_progm_start(mb_progm_t *progm, mb_tman_t *tman, mb_timeval_t *now) { mb_timeval_t next_time; mb_timer_t *timer; if(progm->n_words == 0) return; progm->tman = tman; MB_TIMEVAL_CP(&progm->start_time, now); progm->first_playing = 0; MB_TIMEVAL_CP(&next_time, &progm->words[0].start_time); MB_TIMEVAL_ADD(&next_time, now); if(!MB_TIMEVAL_LATER(&next_time, now)) { mb_progm_step(&next_time, now, progm); return; } timer = mb_tman_timeout(tman, &next_time, mb_progm_step, progm); ASSERT(timer != NULL); } void mb_progm_abort(mb_progm_t *progm, mb_tman_t *tman) { } typedef struct _mb_shift mb_shift_t; /*! \brief Animation action for shift a coordination. */ struct _mb_shift { mb_action_t action; co_aix x, y; coord_t *coord; mb_timeval_t start_time; co_aix saved_matrix[6]; const mb_timeval_t *playing_time; }; static float comp_mb_timeval_ratio(mb_timeval_t *a, const mb_timeval_t *b) { float ratio; ratio = (float)MB_TIMEVAL_SEC(a) * 1000000.0 + (float)MB_TIMEVAL_USEC(a); ratio /= (float)MB_TIMEVAL_SEC(b) * 1000000.0 + (float)MB_TIMEVAL_USEC(b); return ratio; } static void mb_shift_start(mb_action_t *act, const mb_timeval_t *now, const mb_timeval_t *playing_time, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; coord_t *coord; MB_TIMEVAL_CP(&shift->start_time, now); coord = shift->coord; memcpy(&shift->saved_matrix, coord->matrix, sizeof(co_aix[6])); shift->playing_time = playing_time; } static void mb_shift_step(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; mb_timeval_t diff; coord_t *coord; float ratio; MB_TIMEVAL_CP(&diff, now); MB_TIMEVAL_DIFF(&diff, &shift->start_time); ratio = comp_mb_timeval_ratio(&diff, shift->playing_time); coord = shift->coord; coord->matrix[2] = shift->saved_matrix[2] + shift->x * ratio; coord->matrix[5] = shift->saved_matrix[5] + shift->y * ratio; rdman_coord_changed(rdman, coord); } static void mb_shift_stop(mb_action_t *act, const mb_timeval_t *now, redraw_man_t *rdman) { mb_shift_t *shift = (mb_shift_t *)act; coord_t *coord; coord = shift->coord; coord->matrix[2] = shift->saved_matrix[2] + shift->x; coord->matrix[5] = shift->saved_matrix[5] + shift->y; rdman_coord_changed(rdman, coord); } static void mb_shift_free(mb_action_t *act) { free(act); } mb_action_t *mb_shift_new(co_aix x, co_aix y, coord_t *coord, mb_word_t *word) { mb_shift_t *shift; shift = (mb_shift_t *)malloc(sizeof(mb_shift_t)); if(shift == NULL) return (mb_action_t *)shift; shift->x = x; shift->y = y; shift->coord = coord; shift->action.start = mb_shift_start; shift->action.step = mb_shift_step; shift->action.stop = mb_shift_stop; shift->action.free = mb_shift_free; mb_word_add_action(word, (mb_action_t *)shift); return (mb_action_t *)shift; }