Mercurial > MadButterfly
view include/mb_graph_engine_openvg.h @ 610:e78bff7d23d3 openvg
create pattern from surface for OpenVG
author | Thinker K.F. Li <thinker@branda.to> |
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date | Mon, 05 Jul 2010 14:29:26 +0800 |
parents | 6c74bc371e37 |
children | 38383f5f645d |
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#ifndef __MB_GE_OPENVG_H_ #define __MB_GE_OPENVG_H_ #include <stdio.h> #include <stdlib.h> #include <EGL/egl.h> #include <VG/openvg.h> #include "mb_basic_types.h" #include "mb_img_ldr.h" /*! \defgroup mb_ge_cairo MadButterfly Graphic Engine with Cairo * @{ */ #define mbe_scaled_font_text_extents(scaled, utf8, extents) #define mbe_image_surface_get_stride(surface) (20) #define mbe_image_surface_get_format(surface) ((mb_img_fmt_t)0) #define mbe_image_surface_get_height(surface) (surface)->h #define mbe_image_surface_get_width(surface) (surface)->w #define mbe_image_surface_get_data(surface) ((unsigned char *)NULL) #define mbe_scaled_font_reference(scaled) ((mbe_scaled_font_t *)NULL) #define mbe_scaled_font_destroy(scaled) #define mbe_font_face_reference(face) ((mbe_font_face_t *)NULL) #define mbe_scaled_font_create(face, fnt_mtx, ctm) ((mbe_scaled_font_t *)NULL) #define mbe_pattern_set_matrix(ptn, mtx) #define mbe_font_face_destroy(face) #define mbe_set_scaled_font(canvas, scaled) #define mbe_pattern_destroy(pattern) #define mbe_get_scaled_font(canvas) ((mbe_scaled_font_t *)NULL) #define mbe_query_font_face(family, slant, weight) ((mbe_font_face_t *)NULL) #define mbe_free_font_face(face) #define mbe_set_line_width(canvas, w) #define mbe_set_source_rgb(canvas, r, g, b) \ mbe_set_source_rgba(canvas, r, g, b, 1) #define mbe_get_font_face(canvas) ((mbe_font_face_t *)NULL) #define mbe_fill_preserve(canvas) #define mbe_copy_source(src_canvas, dst_canvas) #define mbe_set_source(canvas, pattern) \ do { \ (canvas)->src = (pattern); \ (canvas)->paint = (pattern)->paint; \ (canvas)->paint_installed = 0; \ } while(0) #define mbe_reset_scissoring(canvas) #define mbe_get_target(canvas) ((mbe_surface_t *)(canvas)->tgt) #define mbe_close_path(canvas) #define mbe_text_path(canvas, utf8) #define mbe_rectangle(canvas, x, y, w, h) #define mbe_in_stroke(canvas, x, y) (0) #define mbe_new_path(canvas) #define mbe_curve_to(canvas, x1, y1, x2, y2, x3, y3) #define mbe_restore(canvas) #define mbe_move_to(canvas, x, y) #define mbe_line_to(canvas, x, y) #define mbe_in_fill(canvas, x, y) (0) #define mbe_save(canvas) #define mbe_arc(canvas, x, y, radius, angle_start, angle_stop) typedef struct _mbe_text_extents_t mbe_text_extents_t; typedef int mbe_scaled_font_t; typedef int mbe_font_face_t; typedef struct _ge_openvg_surface mbe_surface_t; typedef struct _ge_openvg_pattern mbe_pattern_t; typedef struct _ge_openvg_mbe mbe_t; typedef struct _ge_openvg_img _ge_openvg_img_t; struct _mbe_text_extents_t { co_aix x_bearing; co_aix y_bearing; co_aix width; co_aix height; co_aix x_advance; co_aix y_advance; }; struct _ge_openvg_mbe { mbe_pattern_t *src; VGPaint paint; /*!< \brief The paint associated with * the src pattern */ int paint_installed; mbe_surface_t *tgt; EGLContext ctx; VGPath path; }; struct _ge_openvg_surface { void *surface; mbe_t *asso_mbe; /* There is a association between * surface and mbe */ _ge_openvg_img_t *asso_img; int w, h; }; struct _ge_openvg_pattern { _ge_openvg_img_t *asso_img; VGPaint paint; }; /*! \brief Information associated with VGImage. * * A VGImage can associated one of pattern or surface. This type is * used to make sure previous associated pattern or surface being * released before new association. * * Functions must release assocation specified by * _ge_openvg_img::asso_pattern or _ge_openvg_img::asso_surface before * new association, and record new association as one of thes two * vairables. * * \sa _ge_openvg_img_t * \note This is type is for internal using of OpenVG graphic engine. */ struct _ge_openvg_img { VGImage img; mbe_pattern_t *asso_pattern; mbe_surface_t *asso_surface; }; #define MB_MATRIX_2_OPENVG(vgmtx, mtx) do { \ (vgmtx)[0] = (mtx)[0]; \ (vgmtx)[1] = (mtx)[1]; \ (vgmtx)[2] = (mtx)[2]; \ (vgmtx)[3] = (mtx)[3]; \ (vgmtx)[4] = (mtx)[4]; \ (vgmtx)[5] = (mtx)[5]; \ (vgmtx)[6] = 0; \ (vgmtx)[7] = 0; \ (vgmtx)[8] = 1; \ } while(0) extern EGLNativeDisplayType _ge_openvg_disp_id; extern mbe_t *_ge_openvg_current_canvas; extern mbe_pattern_t *mbe_pattern_create_for_surface(mbe_surface_t *surface); extern mbe_pattern_t *mbe_pattern_create_radial(co_aix cx0, co_aix cy0, co_aix radius0, co_aix cx1, co_aix cy1, co_aix radius1, grad_stop_t *stops, int stop_cnt); extern mbe_pattern_t *mbe_pattern_create_linear(co_aix x0, co_aix y0, co_aix x1, co_aix y1, grad_stop_t *stops, int stop_cnt); extern mbe_pattern_t *mbe_pattern_create_image(mb_img_data_t *img); extern void mbe_set_source_rgba(mbe_t *canvas, co_comp_t r, co_comp_t g, co_comp_t b, co_comp_t a); /* TODO: rename n_areas to areas_cnt and make it after areas */ extern void mbe_scissoring(mbe_t *canvas, int n_areas, area_t **areas); #define _VG_DISPLAY() eglGetDisplay(_ge_openvg_disp_id) /* \brief Make the context of a canvas to be current context. * * TODO: swtich VGImage between VGPaint and Surface. */ #define _MK_CURRENT_CTX(canvas) do { \ if(_ge_openvg_current_canvas != (canvas)) { \ _ge_openvg_current_canvas = canvas; \ eglMakeCurrent(_VG_DISPLAY(), \ (canvas)->tgt->surface, \ (canvas)->tgt->surface, \ (canvas)->ctx); \ } \ } while(0) /* TODO: switch VGImage between VGPaint and surface. */ #define _MK_CURRENT_PAINT(canvas) \ if((canvas)->paint_installed) \ vgSetPaint((canvas)->paint, VG_FILL_PATH|VG_STROKE_PATH) static void mbe_transform(mbe_t *canvas, co_aix *mtx) { VGfloat vg_mtx[9]; _MK_CURRENT_CTX(canvas); MB_MATRIX_2_OPENVG(vg_mtx, mtx); vgLoadMatrix(vg_mtx); } #define EGL_GLX 1 #ifdef EGL_GLX #include <X11/Xlib.h> #include <X11/Xutil.h> extern mbe_surface_t *mbe_vg_win_surface_create(Display *display, Drawable drawable, Visual *visual, int width, int height); #endif extern mbe_surface_t *mbe_image_surface_create(mb_img_fmt_t fmt, int w, int h); static void mbe_surface_destroy(mbe_surface_t *surface) { EGLDisplay display; display = _VG_DISPLAY(); eglDestroySurface(display, surface->surface); if(surface->asso_mbe) surface->asso_mbe->tgt = NULL; if(surface->asso_img) surface->asso_img->asso_surface = NULL; free(surface); } extern mbe_t *mbe_create(mbe_surface_t *surface); extern void mbe_destroy(mbe_t *canvas); extern void mbe_paint_with_alpha(mbe_t *canvas, co_comp_t alpha); extern void mbe_paint(mbe_t *canvas); extern void mbe_clear(mbe_t *canvas); static void mbe_stroke(mbe_t *canvas) { _MK_CURRENT_CTX(canvas); _MK_CURRENT_PAINT(canvas); vgDrawPath(canvas->path, VG_STROKE_PATH); vgClearPath(canvas->path, VG_PATH_CAPABILITY_ALL); } static void mbe_fill(mbe_t *canvas) { _MK_CURRENT_CTX(canvas); _MK_CURRENT_PAINT(canvas); vgDrawPath(canvas->path, VG_FILL_PATH); vgClearPath(canvas->path, VG_PATH_CAPABILITY_ALL); } /* @} */ #endif /* __MB_GE_OPENVG_H_ */