Mercurial > MadButterfly
view nodejs/INSTALL.txt @ 1214:e55499f7505a
Fix the issues with multiple framelines
- For multiple framelines, user move mouse from one frameline to
another, the frame is not showed correctly.
- Old implementation always draw normal frame on the frameline
where mouse just leaving.
- It is fixed by detecting leave-notify event and removing hover
mark.
- When user active a frame on a frameline that is not what old active
frame is at, the old active frame is not deactivated.
- It is fixed by calling frameline.deactive() of a frameline when a
frame is activated on another frameline.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Wed, 05 Jan 2011 17:56:14 +0800 |
parents | a74b4d986a91 |
children |
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svg.js: =============== The sample code to load an SVG file. It requires the libxmljs, which is available at http://github.com/polotek/libxmljs/tree/refactor. Please copy the libxmljs.node to the objs/default if you want to test the libxmljs+mbfly without installing them into the system. The path can be defined by the NODE_PATH environment variable. (1) Compile MadButterfly with nodejs support ~user/MadButterfly$ ./configure --enable-nodejs; make (2) Compile libxmljs ~user/MadButterfly/nodejs$ git clone http://github.com/polotek/libxmljs.git ~user/MadButterfly/nodejs$ cd libxmljs; make; cd .. (3) Copy the libxmljs.node to the nodejs build directory ~user/MadButterfly/nodejs$ cp libxmljs/libjsxml.node objs/default (4) Set the path ~user/MadButterfly/nodejs$ export NODE_PATH=objs/default (5) Execute testsvg.js ~user/MadButterfly/nodejs$ ./run examples/testsvg/testsvg.js