Mercurial > MadButterfly
view dox/dictionary.h @ 1214:e55499f7505a
Fix the issues with multiple framelines
- For multiple framelines, user move mouse from one frameline to
another, the frame is not showed correctly.
- Old implementation always draw normal frame on the frameline
where mouse just leaving.
- It is fixed by detecting leave-notify event and removing hover
mark.
- When user active a frame on a frameline that is not what old active
frame is at, the old active frame is not deactivated.
- It is fixed by calling frameline.deactive() of a frameline when a
frame is activated on another frameline.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Wed, 05 Jan 2011 17:56:14 +0800 |
parents | 5f38974372db |
children |
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/*! \page dictionary Dictionary * * This page is a list of acronyms and their meaning. * * - \b cb stands for CallBack. * - \b coord stands for COORDinate. * - \b elm stands for ELMent. * - \b fact stands for FACTory. * - \b geo stands for GEOmetry. * - \b ldr stands for LoaDeR. * - \b man stands for MANager. * - \b mb stands for MadButterfly. * - \b mbe stands for MadButterfly graphic Engine. * - \b obj stands for OBJect. * - \b prop stands for PROPerty. * - \b rdman stands for ReDraw MANager. * - \b rect stands for RECTangle. * - \b rm stands for ReMove. * - \b rt stands for RunTime. * - \b sh stands for SHapes. * - \b tman stands for Timer MANager. * - \b val stands for VALue. */