Mercurial > MadButterfly
view examples/dynamic/main.c @ 229:cc8dd16d8b6a
Modify dynamic to support the dynamic loading
author | wycc |
---|---|
date | Wed, 17 Dec 2008 21:18:44 +0800 |
parents | a6e559fb76d7 |
children | 3e6da6f6a226 |
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/*! \file * * svg2code_ex is an example that show programmers how to create a * menu with MadButterfly. * */ #include <stdio.h> #include <mb.h> #include <string.h> #include "menu.h" #include "button.h" typedef struct _engine engine_t; struct _engine { X_MB_runtime_t *rt; redraw_man_t *rdman; menu_t *menu; mb_sprite_t *button; int state; co_aix orx,ory; int start_x,start_y; observer_t *obs1,*obs2; shape_t *rect; co_aix rx,ry; }; typedef struct _mb_button { mb_obj_t obj; engine_t *en; coord_t *root; coord_t *active; coord_t *normal; coord_t *click; void (*press)(); void *arg; observer_t *obs_move,*obs_out,*obs_press; mb_progm_t *progm; } mb_button_t; #define COORD_SHOW(group) coord_show(group);rdman_coord_changed(en->rdman, group) #define COORD_HIDE(group) coord_hide(group);rdman_coord_changed(en->rdman, group) #define CMOUSE(e) (coord_get_mouse_event(e)) static void mb_button_pressed(event_t *evt, void *arg); static void mb_button_out(event_t *evt, void *arg); static void mb_button_move(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; engine_t *en = btn->en; printf("Mouse move\n"); COORD_SHOW(btn->active); #if 0 rdman_coord_changed(btn->en->rdman,btn->root); #endif rdman_redraw_changed(btn->en->rdman); } static void mb_button_out(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; engine_t *en = btn->en; if (btn->progm) { mb_progm_abort(btn->progm); btn->progm = NULL; } printf("mouse out\n"); COORD_HIDE(btn->click); COORD_HIDE(btn->active); COORD_SHOW(btn->normal); #if 1 rdman_coord_changed(btn->en->rdman,btn->normal); #endif rdman_redraw_changed(btn->en->rdman); } void mb_button_show_active(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; engine_t *en = btn->en; COORD_SHOW(btn->active); rdman_coord_changed(btn->en->rdman,btn->root); rdman_redraw_changed(btn->en->rdman); } void mb_button_pressed(event_t *evt, void *arg) { mb_button_t *btn = (mb_button_t *) arg; engine_t *en = btn->en; mb_timeval_t start, playing, now; mb_progm_t *progm; mb_word_t *word; printf("Pressed\n"); if (btn->progm) { mb_progm_abort(btn->progm); btn->progm = NULL; } COORD_SHOW(btn->click); COORD_HIDE(btn->active); rdman_coord_changed(en->rdman,btn->root); rdman_redraw_changed(en->rdman); btn->progm = progm = mb_progm_new(1, en->rdman); MB_TIMEVAL_SET(&start, 0, 500000); MB_TIMEVAL_SET(&playing, 0, 0); word = mb_progm_next_word(progm, &start, &playing); mb_visibility_new(VIS_HIDDEN, btn->click, word); mb_visibility_new(VIS_VISIBLE, btn->active, word); mb_progm_free_completed(progm); get_now(&now); mb_progm_start(progm, X_MB_tman(en->rt), &now); } mb_button_t *mb_button_new(engine_t *en,mb_sprite_t *sp, char *name) { mb_button_t *btn = (mb_button_t *) malloc(sizeof(mb_button_t)); char *buf = (char *) malloc(strlen(name)+5); btn->root = (coord_t *) MB_SPRITE_GET_OBJ(sp, name); printf("btn->root=%x\n",btn->root); sprintf(buf, "%s_normal", name); btn->normal = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf); if (btn->normal == NULL) { printf("Missing normal button, this is not a correct button\n"); } sprintf(buf, "%s_active", name); btn->active = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf); if (btn->active == NULL) { printf("Missing active button, this is not a correct button\n"); } sprintf(buf, "%s_click", name); btn->click = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf); if (btn->click == NULL) { printf("Missing click button, this is not a correct button\n"); } btn->press = NULL; // Show only the normal button COORD_HIDE(btn->active); COORD_HIDE(btn->click); COORD_SHOW(btn->normal); // Move to the same position btn->active->matrix[2] = 200; btn->active->matrix[5] = 200; btn->normal->matrix[2] = 200; btn->normal->matrix[5] = 200; btn->click->matrix[2] = 200; btn->click->matrix[5] = 200; btn->en = en; printf("btn->root=%x\n",CMOUSE(btn->root)); btn->obs_move = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_MOVE, mb_button_move,btn); btn->obs_press = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_BUT_PRESS, mb_button_pressed,btn); btn->obs_out = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_OUT, mb_button_out,btn); btn->progm = NULL; rdman_redraw_changed(en->rdman); return btn; } void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg) { b->press = h; b->arg = arg; } engine_t *engine_init() { X_MB_runtime_t *rt; rt = X_MB_new(":0.0", 800, 600); engine_t *en = (engine_t *) malloc(sizeof(engine_t)); en->rt = rt; en->rdman = X_MB_rdman(rt); return en; } void engine_mainloop(engine_t *en) { /* * Start handle connections, includes one to X server. * User start to interact with the application. */ X_MB_handle_connection(en->rt); /* * Clean */ menu_free(en->menu); X_MB_free(en->rt); free(en); } static void add_rect_move(event_t *evt, void *arg) { engine_t *en = (engine_t *) arg; mouse_event_t *mev = (mouse_event_t *) evt; printf("resize rectangle\n"); sh_rect_set(en->rect, en->start_x, en->start_y, mev->x - en->start_x, mev->y-en->start_y,en->rx,en->ry); rdman_shape_changed(en->rdman,en->rect); rdman_redraw_changed(en->rdman); } static void add_rect_release(event_t *evt, void *arg) { engine_t *en = (engine_t *) arg; mouse_event_t *mev = (mouse_event_t *) evt; printf("rectangle done\n"); subject_remove_observer(CMOUSE(en->rdman->root_coord), en->obs1); subject_remove_observer(CMOUSE(en->rdman->root_coord), en->obs2); } static void add_rect_2(event_t *evt, void *arg) { engine_t *en = (engine_t *) arg; mouse_event_t *mev = (mouse_event_t *) evt; paint_t *color; printf("select first point\n"); // Add an rect path en->start_x = mev->x; en->start_y = mev->y; subject_remove_observer(CMOUSE(en->rdman->root_coord), en->obs1); subject_remove_observer(CMOUSE(en->rdman->root_coord), en->obs2); en->obs1 = subject_add_event_observer(CMOUSE(en->rdman->root_coord), EVT_MOUSE_MOVE, add_rect_move, en); en->obs2 = subject_add_event_observer(CMOUSE(en->rdman->root_coord), EVT_MOUSE_BUT_RELEASE, add_rect_release, en); } static void add_rect_2_move(event_t *evt, void *arg) { engine_t *en = (engine_t *) arg; mouse_event_t *mev = (mouse_event_t *) evt; sh_rect_set(en->rect, mev->x, mev->y, 50,50,en->rx,en->ry); rdman_shape_changed(en->rdman,en->rect); rdman_redraw_changed(en->rdman); } static void add_rect(event_t *evt, void *arg) { engine_t *en = (engine_t *) arg; mouse_event_t *mev = (mouse_event_t *) evt; paint_t *color; printf("menut selected\n"); en->obs1 = subject_add_event_observer(CMOUSE(en->rdman->root_coord), EVT_MOUSE_BUT_PRESS, add_rect_2, en); en->obs2 = subject_add_event_observer(CMOUSE(en->rdman->root_coord), EVT_MOUSE_MOVE, add_rect_2_move, en); en->rect = rdman_shape_rect_new(en->rdman, mev->x, mev->y, 50 , 50, en->rx, en->ry); // Paint it with color color = rdman_paint_color_new(en->rdman, 0.800000, 0.800000, 0.400000, 1.000000); rdman_paint_fill(en->rdman, color, en->rect); // Add to the stage rdman_add_shape(en->rdman, en->rect, en->menu->root_coord); } void test(void *a) { printf("Button is pressed.....\n"); } int main(int argc, char * const argv[]) { subject_t *subject; engine_t *en; mb_button_t *b; en = engine_init(); en->menu = menu_new(en->rdman, en->rdman->root_coord); en->button = sprite_load("button",en->rdman, en->rdman->root_coord); b = mb_button_new(en, (mb_sprite_t *) en->button, "btn"); mb_button_add_onClick(b, test,NULL); en->rx = 0; en->ry = 0; /* * Register observers to subjects of events for objects. */ subject = coord_get_mouse_event(en->menu->rect); subject_add_event_observer(subject, EVT_MOUSE_BUT_RELEASE, add_rect, en); engine_mainloop(en); return 0; } /* vim: set ts=4 */