Mercurial > MadButterfly
view src/shape_image.c @ 775:caa2fdb5f220
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author | Thinker K.F. Li <thinker@codemud.net> |
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date | Sun, 29 Aug 2010 23:58:43 +0800 |
parents | cbad519226d4 |
children | 61c217f8cec8 |
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#include <stdio.h> #include <string.h> #include "mb_graph_engine.h" #include "mb_types.h" #include "mb_shapes.h" #include "mb_img_ldr.h" #include "mb_tools.h" /*! \page sh_image_n_image_ldr Image and Image Loader * * Image (\ref sh_image_t) is a shape to show an image on the output * device. Programmers manipulate object of an image shape to show it * at specified position with specified size. For a sh_image_t, an * image should be specified to fill the shape. Programmers must have * a way to load image from files. The solution proposed by MadButterfly * is image loader (\ref mb_img_ldr_t). * * Image loader is a repository of image files, programmers give him an * ID and get an image returned the loader. Image loader decodes image * files specified IDs and return them in an internal representation. * The internal representation of an array of pixels. Pixels are in * order of columns (X-axis) and then row by row (Y-axis). An pixel * can be 32bits, for ARGB, 24bits, for RGB, 8bits, for 8bits Alpha or * 256-grey-levels, and 1bits, for bitmap. * * Every row is padded to round to byte boundary, a rounded row is a stride. * Bytes a stride occupied is stride size. The internal rpresentation * is a series of strides. The data returned by image loader is * \ref mb_img_data_t type. mb_img_data_t::content is data in internal * representation. * * \ref simple_mb_img_ldr_t is a simple implementation of image loader. * It is a repository of image files in a directory and sub-directories. * ID of an image is mapped to a file in the directory and sub-directories. * ID it-self is a relative path relate to root directory of the repository. * \ref simple_mb_img_ldr_t handle PNG files only, now. * * \section get_img_ldr Get an Image Loader for Program * redraw_man_t::img_ldr is an image loader assigned by backend. * X backend, now, create an instance of simple_mb_img_ldr_t and assigns * the instance to redraw_man_t::img_ldr. Programmers should get * image loader assigned for a rdman by calling rdman_img_ldr(). * * \image html image_n_ldr.png * \image latex image_n_ldr.eps "Relationship of image and loader" width=10cm */ #define ASSERT(x) #define OK 0 #define ERR -1 /*! \brief Image shape. */ typedef struct _sh_image { shape_t shape; co_aix x, y; co_aix w, h; co_aix poses[4][2]; redraw_man_t *rdman; } sh_image_t; static void sh_image_free(shape_t *shape); /*! \brief Creae a new image shape. * * \param img_data is image data whose owner-ship is transfered. */ shape_t *rdman_shape_image_new(redraw_man_t *rdman, co_aix x, co_aix y, co_aix w, co_aix h) { sh_image_t *img; mb_img_fmt_t fmt; int r; img = O_ALLOC(sh_image_t); if(img == NULL) return NULL; memset(img, 0, sizeof(sh_image_t)); mb_obj_init((mb_obj_t *)img, MBO_IMAGE); img->rdman = rdman; img->shape.free = sh_image_free; img->x = x; img->y = y; img->w = w; img->h = h; rdman_shape_man(rdman, (shape_t *)img); return (shape_t *)img; } void sh_image_free(shape_t *shape) { sh_image_t *img = (sh_image_t *)shape; mb_obj_destroy(shape); free(img); } void sh_image_transform(shape_t *shape) { sh_image_t *img = (sh_image_t *)shape; paint_t *paint; co_aix (*poses)[2]; co_aix img_matrix[6]; co_aix x_factor, y_factor; int img_w, img_h; int i; poses = img->poses; poses[0][0] = img->x; poses[0][1] = img->y; poses[1][0] = img->x + img->w; poses[1][1] = img->y; poses[2][0] = img->x + img->w; poses[2][1] = img->y + img->h; poses[3][0] = img->x; poses[3][1] = img->y + img->h; for(i = 0; i < 4; i++) coord_trans_pos(img->shape.coord, &poses[i][0], &poses[i][1]); geo_from_positions(sh_get_geo(shape), 4, poses); paint = sh_get_fill(shape); if(paint == NULL) return; ASSERT(paint.pnt_type == MBP_IMAGE); paint_image_get_size(paint, &img_w, &img_h); /* Transformation from user space to image space */ img_matrix[0] = (poses[1][0] - poses[0][0]) / img->w; img_matrix[1] = (poses[1][1] - poses[0][1]) / img->w; img_matrix[2] = -poses[0][0]; img_matrix[3] = (poses[3][0] - poses[0][0]) / img->h; img_matrix[4] = (poses[3][1] - poses[0][1]) / img->h; img_matrix[5] = -poses[0][1]; if(img->w != img_w || img->h != img_h) { /* Resize image */ x_factor = img_w / img->w; img_matrix[0] *= x_factor; img_matrix[1] *= x_factor; img_matrix[2] *= x_factor; y_factor = img_h / img->h; img_matrix[3] *= y_factor; img_matrix[4] *= y_factor; img_matrix[5] *= y_factor; } paint_image_set_matrix(sh_get_fill(shape), img_matrix); } /*! \brief Draw image for an image shape. * * \note Image is not rescaled for size of the shape. */ void sh_image_draw(shape_t *shape, mbe_t *cr) { sh_image_t *img = (sh_image_t *)shape; mbe_pattern_t *saved_source; co_aix *aggr; mbe_move_to(cr, img->poses[0][0], img->poses[0][1]); mbe_line_to(cr, img->poses[1][0], img->poses[1][1]); mbe_line_to(cr, img->poses[2][0], img->poses[2][1]); mbe_line_to(cr, img->poses[3][0], img->poses[3][1]); mbe_close_path(cr); } /*! \brief Change geometry of an image. * * Set position and size of an image. */ void sh_image_set_geometry(shape_t *shape, co_aix x, co_aix y, co_aix w, co_aix h) { sh_image_t *img = (sh_image_t *)shape; img->x = x; img->y = y; img->w = w; img->h = h; }