view examples/dynamic/mbbutton.c @ 1265:ca301f6abef7

Support undo for insert key frame/rm keyframe. We will refresh all layers and scenes since it is not feasible to collect these changes and update the layers and scenes. We may scan two level only in the future to improve the performance.
author wycc
date Wed, 12 Jan 2011 15:01:14 +0800
parents 26c302b47de1
children
line wrap: on
line source


#include <stdio.h>
#include <mb.h>
#include <string.h>
#include "mb_af.h"



#define CMOUSE(e) (coord_get_mouse_event(e))


static void mb_button_pressed(event_t *evt, void *arg);
static void mb_button_out(event_t *evt, void *arg);

void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg)
{
    b->press = h;
    b->arg = arg;
}

void mb_button_refresh(mb_button_t *btn)
{
    rdman_coord_changed(btn->rdman,btn->root);
    rdman_redraw_changed(btn->rdman);
}

static void mb_button_move(event_t *evt, void *arg) 
{
    mb_button_t *btn = (mb_button_t *) arg;

    
    printf("Mouse move\n");
    coord_show(btn->active);
    mb_button_refresh(btn);
}
static void mb_button_out(event_t *evt, void *arg) 
{
    mb_button_t *btn = (mb_button_t *) arg;

    if (btn->progm) {
	    mb_progm_abort(btn->progm);
	    btn->progm = NULL;
    }
    printf("mouse out\n");
    coord_hide(btn->click);
    coord_hide(btn->active);
    coord_show(btn->normal);
    mb_button_refresh(btn);
}

static void mb_button_show_active(event_t *evt, void *arg)
{
    mb_button_t *btn = (mb_button_t *) arg;

    coord_show(btn->active);
    mb_button_refresh(btn);
}

static void mb_button_pressed(event_t *evt, void *arg)
{
    mb_button_t *btn = (mb_button_t *) arg;
    mb_timeval_t start, playing, now;
    mb_progm_t *progm;
    mb_word_t *word;

    printf("Pressed\n");
    if (btn->progm) {
	    mb_progm_abort(btn->progm);
	    btn->progm = NULL;
    }
    coord_show(btn->click);
    coord_hide(btn->active);
    rdman_coord_changed(btn->rdman,btn->root);
    rdman_redraw_changed(btn->rdman);

    btn->progm = progm = mb_progm_new(1, btn->rdman);
    MB_TIMEVAL_SET(&start, 0, 500000);
    MB_TIMEVAL_SET(&playing, 0, 0);
    word = mb_progm_next_word(progm, &start, &playing);
    mb_visibility_new(VIS_HIDDEN, btn->click, word);
    mb_visibility_new(VIS_VISIBLE, btn->active, word);
    mb_progm_free_completed(progm);
    get_now(&now);
    printf("rt = %x\n", btn->rdman->rt);
    mb_progm_start(progm, X_MB_tman(btn->rdman->rt), &now);
    if (btn->press)
    	btn->press(btn->arg);
}
mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name)
{
    mb_button_t *btn = (mb_button_t *) malloc(sizeof(mb_button_t));
    char *buf = (char *) malloc(strlen(name)+5);

    btn->root = (coord_t *) MB_SPRITE_GET_OBJ(sp, name);
    sprintf(buf, "%s_normal", name);
    btn->normal = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf);
    if (btn->normal == NULL) {
    	printf("Missing normal button, this is not a correct button\n");
    }
    sprintf(buf, "%s_active", name);
    btn->active = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf);
    if (btn->active == NULL) {
    	printf("Missing click button, this is not a correct button\n");
    }
    sprintf(buf, "%s_click", name);
    btn->click = (coord_t *) MB_SPRITE_GET_OBJ(sp, buf);
    if (btn->active == NULL) {
    	printf("Missing click button, this is not a correct button\n");
    }
    btn->press = NULL;
    // Show only the normal button
    coord_hide(btn->active);
    coord_hide(btn->click);
    coord_show(btn->normal);
    // Move to the same position
    btn->active->matrix[2] = 200;
    btn->active->matrix[5] = 200;
    btn->normal->matrix[2] = 200;
    btn->normal->matrix[5] = 200;
    btn->click->matrix[2] = 200;
    btn->click->matrix[5] = 200;
    btn->rdman = rdman;
    btn->obs_move = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_MOVE, mb_button_move,btn);
    btn->obs_press = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_BUT_PRESS, mb_button_pressed,btn);
    btn->obs_out = subject_add_event_observer(CMOUSE(btn->root), EVT_MOUSE_OUT, mb_button_out,btn);
    btn->progm = NULL;
    rdman_redraw_changed(rdman);
    return btn;
}