view inkscape/firefox/template/textmenu/main.c @ 1096:c18ad321844d

Create a pattern, for an image paint, from image directly. It skips a surface as an intermediate stage between image and pattern. We create the pattern directly from an image (mb_img_data_t).
author Thinker K.F. Li <thinker@codemud.net>
date Sat, 04 Dec 2010 16:22:11 +0800
parents 26c302b47de1
children
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#include <stdio.h>
#include <mb.h>
#include <string.h>
//#include "menu.h"
#include "mb_af.h"
#include "mb_ani_menu.h"
#include "%n.h"


char *menus[] = {
	"This is item 1",
	"This is item 2",
	"This is item 3",
	"This is item 4",
	"This is item 5",
	"This is item 6",
	"This is item 7",
	"This is item 8"
};


mbaf_t *myApp;

_MyApp_InitContent(int argc, char *argv[])
{
    MyAppData *data = MBAF_DATA(myApp,MyAppData);
    subject_t *key = MBAF_KB_SUBJECT(myApp);
    char name[255];
    coord_t *l;
    int i;
    mb_sprite_t *sprite=myApp->rootsprite;
    
    data->m = mb_animated_menu_new(myApp,myApp->rootsprite,"item",menus);
    mb_animated_menu_set_callback(data->m, myselect_callback);
    MyApp_InitContent(myApp,argc,argv);
}

int main(int argc, char * const argv[]) {
    subject_t *subject;
    mb_obj_t *button;
    MyAppData data;

    myApp = mbaf_init("list", "");
    mbaf_set_data(myApp,&data);
    _MyApp_InitContent(argc,argv);

    mbaf_loop(myApp);

    return 0;
}

/* vim: set ts=4 */