Mercurial > MadButterfly
view src/tools.h @ 159:b90abd31a281
Postponse free of coords, shapes, and paints when the rdman is dirty.
- Life-cycle of shapes and paints are managed by rdman.
- Add redraw_man_t::free_objs to collect objects their freeing are
postonsed.
Know Issue:
- Bullet of tank are not removed from screen when it is go out the range
of the map.
author | Thinker K.F. Li <thinker@branda.to> |
---|---|
date | Sun, 05 Oct 2008 23:32:58 +0800 |
parents | c1cdd3fcd28f |
children |
line wrap: on
line source
#ifndef __TOOLS_H_ #define __TOOLS_H_ typedef struct _elmpool elmpool_t; extern elmpool_t *elmpool_new(int elm_sz, int inc_num); extern void *elmpool_elm_alloc(elmpool_t *pool); extern void elmpool_elm_free(elmpool_t *pool, void *elm); extern void elmpool_free(elmpool_t *pool); #define STAILQ(type) \ struct { \ type *head; \ type *tail; \ } #define STAILQ_INIT(q) \ do { \ (q).head = (q).tail = NULL; \ } while(0) #define STAILQ_CLEAN(q) STAILQ_INIT(q) #define STAILQ_HEAD(q) ((q).head) #define STAILQ_TAIL(q) ((q).tail) #define STAILQ_NEXT(type, field, elm) ((elm)->field) #define STAILQ_INS(q, type, field, elm) \ do { \ (elm)->field = (q).head; \ (q).head = elm; \ if((q).tail == NULL) \ (q).tail = elm; \ } while(0) #define STAILQ_INS_TAIL(q, type, field, elm) \ do { \ (elm)->field = NULL; \ if((q).tail != NULL) \ (q).tail->field = elm; \ (q).tail = elm; \ if((q).head == NULL) \ (q).head = elm; \ } while(0) #define STAILQ_INS_AFTER(type, field, follow, elm) \ do { \ (follow)->field = (elm)->field; \ (elm)->field = follow; \ } while(0) #define STAILQ_REMOVE(q, type, field, elm) \ do { \ if((elm) == (q).head) { \ (q).head = (elm)->field; \ if((q).head == NULL) \ (q).tail = NULL; \ } else { \ type *_stailq_cur = (q).head; \ while(_stailq_cur != NULL && \ _stailq_cur->field != (elm)) \ _stailq_cur = _stailq_cur->field; \ if(_stailq_cur != NULL) { \ _stailq_cur->field = (elm)->field; \ if((q).tail == (elm)) \ (q).tail = _stailq_cur; \ } \ } \ } while(0) /*! \defgroup darray Dynamic Array * * DARRAY is a dynamic sized array/list, it's length is a variable. * It is extended, automatically, if it is full and more elemnts are * putted in. * * Users of DARRAY must declare a new type to store data. The way to * declear a new type is to invoke DARRAY() with paramters of name of * type and type of data to be stored in. The new storage type is named * with foo_t where foo is the name you pass in. * * DARRAY_DEFINE() is inovked to define foo_add() function; foo is name * of storage type. You can call foo_add() to add a data element * into a storage object. * * Get ith element in a storage object, use * \code * obj->ds[i] * \endcode * * To loop over elements in a storage object, us * \code * for(i = 0; i < obj->num; i++) { * v = obj->ds[i]; * ...... * } * \endcode * @{ */ /*! \brief Declare a DARRAY storage type. * * \param name is name of storage type. * \param type is type of data elements that will be stored in. * * Type of <name>_t is defined by the macro. It is used to define a * storage object to contain data elements. */ #define DARRAY(name, type) \ struct _ ## name { \ int max, num; \ type *ds; \ }; \ typedef struct _ ## name name ## _t #define DARRAY_DEFINE(name, type) \ static int name ## _add(name ## _t *da, type v) { \ type *new_ds; \ int max; \ if(da->num >= (da)->max) { \ max = (da)->max + 32; \ new_ds = realloc(da->ds, \ max * sizeof(type)); \ if(new_ds == NULL) return -1; \ da->ds = new_ds; \ da->max = max; \ } \ da->ds[da->num++] = v; \ return 0; \ } #define DARRAY_CLEAN(da) do { (da)->num = 0; } while(0) #define DARRAY_INIT(da) do { (da)->num = (da)->max = 0; (da)->ds = NULL; } #define DARRAY_DESTROY(da) do { if((da)->ds) free((da)->ds); } while(0) /* @} */ #include <stdlib.h> #define O_ALLOC(type) ((type *)malloc(sizeof(type))) #define OFFSET(type, mem) (((void *)&((type *)NULL)->mem) - NULL) #define MEM2OBJ(var, type, mem) ((type *)((void *)var - OFFSET(type, mem))) #define OFF2TYPE(obj, off, type) (*(type *)((void *)(obj) + (off))) #endif /* __TOOLS_H_ */