Mercurial > MadButterfly
view dox/event_dispatching.h @ 897:b38161a3abae
Add stub functions for unimplemented methods.
author | wycc |
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date | Wed, 29 Sep 2010 07:24:01 +0800 |
parents | 18f8c3126cdb |
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/*! \page event_dispatching Event Dispatching Mechanism in MadButterfly * * by wycc * * \section evt_intro Introduction * * Event dispatching is an important job for the GUI system. Usually, * we need to handle the following events in the GUI * * - Mouse/pointer events * - Key event * - timer event * - IO event * - Repaint event * * In the rest of this article, I will discuss the event mechanism of * the MadButterfly and provide a design of event API. * * First thing go first. We will start from the most important event - * mouse evnets. * * \section evt_mouse Mouse/point events * * MadButterfly use observer design pattern to implement the event * dispatching. In this pattern, observer and subject are used to * handle events. The subject is a specific type of events. For * example, mouse events or keyboard events. Each subject can have zero * or more observers. When the system send events related to the subject, * it will call the subject_notify function of the subject, which will * notify every registered observers. * * In this way, we can decouple the components which send the events and * the components which need the events. For example, if we implement the * X and GTK backend, both of them will call subject_notify when it * receive the mouse events from the X or GTK. The observers don't * care whether the notification coming from X or GTK. The X and GTK * backend are responsible to translate the X or GTK mouse events into * the mouse subject. * * Therefore, we can use the subject as the astraction layer between * MadButterfly clients and the backend. * * To be more specific, in the current X backend. When it receive a * MotionNotify mouse event from the X server, it will send an mouse * event to the mouse event subject ob type OBJT_GEO. * \code * mouse_event.event.type = etype; * mouse_event.x = x; * mouse_event.y = y; * mouse_event.but_state = state; * mouse_event.button = button; * subject = sh_get_mouse_event_subject(shape); * factory = rdman_get_ob_factory(rdman); * subject_notify(factory, subject, (event_t *)&mouse_event); * \endcode * * The shape above is determined by the mouse position and the etype * is determined the shape under the mouse and the last shape which * receive mouse event. * * - If the mouse is on any shape, * - If the new shape is the same as the last shape, we will send the * EVT_MOUSE_MOVE events to it to notify it the mouse is moving inside it. * - If the new shape is not the same as the last shape, we will send the * EVT_MOUSE_OVER to notify it the mouse is just touch it. * - If the current shape is not the same as the last shape, send the * EVT_MOUSE_OUT to the last shape to tell it the mouse have left it. * \code * mevt = (XMotionEvent *)&evt; * x = mevt->x; * y = mevt->y; * state = get_button_state(mevt->state); * * shape = find_shape_at_pos(rdman, x, y, * &in_stroke); * if(shape != NULL) { * if(rt->last != shape) { * if(rt->last) * notify_shapes(rdman, rt->last, x, y, * EVT_MOUSE_OUT, state, 0); * notify_shapes(rdman, shape, x, y, * EVT_MOUSE_OVER, state, 0); * rt->last = shape; * } else * notify_shapes(rdman, shape, x, y, * EVT_MOUSE_MOVE, state, 0); * } else { * if(rt->last) { * notify_shapes(rdman, rt->last, x, y, * EVT_MOUSE_OUT, state, 0); * rt->last = NULL; * } * } * \endcode * * Please remember that the subject will relay the the events to all of * its parents. * * PS. Currently, the MadButterfly does not have mechanism to stop * propogation based on the result of the observer. * * \section evt_key Key event * * The key events is send as subject type OBJT_KB. Each key object has * the following fields code: The original raw keycode. sym: The symbol ID * of the raw keycode. * event.type: EVT_KB_PRESS or EVT_KB_RELEASE * * \section evt_timer Timer event * * The timer use different mechanism. It does not use the observer pattern. * Instead, it is registered as separate timer queue. Do we want to change * the implementation? * * \section evt_io IO event * * Currently, no IO events is available in the MadButterfly yet. W should * add the following IO subjects. OBJT_FD: We need to provide some function * to generate subject for file description. It will send events when teh * file descriptor become available for read/write or error. OBJT_XMLIO: * Provides functions similiar to the XMLSocket in actionscript. * * \section evt_repaint Repaint * * The repaint event is not sent directly. Instead, the X backend call * rdman_redraw_area directly to handle the repaint event. This function * will send EVT_RDMAN_REDRAW out. * * \section evt_summary Summary * * The observer pattern can be used to be the abstraction layer of the * MadButterfly. The current implementation has effectively seperate the * backend and the core engine. There is no direct call to the engine * from the backend. All messages are deliver to the MadButterfly through * the observer. */