view Android/java/org/madbutterfly/MBView.java @ 880:ac3e8492ad74 abs_n_rel_center

Formalize path data for MadButterfly. Inkscape and other editors would omit 'l' or 'L' after 'm' or 'M'. MadButterfly can not handle it, now. So, we work around it at SVG parser.
author Thinker K.F. Li <thinker@codemud.net>
date Sat, 25 Sep 2010 18:46:37 +0800
parents c468e397614d
children
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package org.madbutterfly;

import android.view.SurfaceView;
import android.view.SurfaceHolder;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Bitmap;
import android.graphics.Paint;
import android.graphics.Xfermode;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;

public class MBView extends SurfaceView {
    redraw_man rdman;
    Canvas cr, backend;
    Bitmap cr_bmap, backend_bmap;
    Paint copy_pnt;
    int w, h;
    
    public MBView(Context context) {
	super(context);
	Paint paint;
	Xfermode mode;
	
	rdman = null;
	cr = null;
	backend = null;
	
	mode = new PorterDuffXfermode(PorterDuff.Mode.SRC);
	copy_pnt = new Paint();
	copy_pnt.setXfermode(mode);
	w = 100;
	h = 100;
    }
    
    public redraw_man get_rdman() {
	if(rdman != null)
	    return rdman;

	w = getWidth();
	h = getHeight();

	cr_bmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
	cr = new Canvas(cr_bmap);
	backend_bmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
	backend = new Canvas(backend_bmap);
	
	rdman = new redraw_man(cr, backend, this);

	return rdman;
    }

    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
	this.w = w;
	this.h = h;

	if(rdman == null) {
	    get_rdman();
	    return;
	}
	
	cr_bmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
	cr.setBitmap(cr_bmap);
	backend_bmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
	backend.setBitmap(backend_bmap);
    }

    public void redraw() {
	SurfaceHolder holder;
	Canvas canvas;

	holder = getHolder();
	canvas = holder.lockCanvas();
	canvas.drawBitmap(backend_bmap, 0, 0, copy_pnt);
	holder.unlockCanvasAndPost(canvas);
    }
}