view nodejs/paints.m4 @ 1161:a7faab54e8f8

Fix broken of running animation - Running animation is stop automatically after a certain time. - It is 300ms according MBScene._updateUI(). - It is caused by notification of changing DOM tree. The notification handlers would call MBScene.updateUI() to update framelines and buttons. - MBScene.updateUI() would call MBScene.show() after 300ms, MBScene.show() calls MBScene.parseScene() in turn. - MBScene.parseScene() would remove duplicate group that is using by code of running animation, MBScene.doRunNext(). It make running animation stop. - fixed by setting MBScene.lockui when a running animation is started or stoped.
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 28 Dec 2010 13:35:34 +0800
parents be0e02948c1d
children
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line source

define([PROJ_PREFIX], [xnjsmb_auto_])dnl
dnl
STRUCT([paint], [paint_t], [],
       [METHOD([fill], [xnjsmb_paint_fill],
               (SELF, OBJ([sh], [shape], [shape_t])), 1, []),
        METHOD([stroke], [xnjsmb_paint_stroke],
	       (SELF, OBJ([sh], [shape], [shape_t])), 1, [])])

STRUCT([paint_color], [paint_t], [],
       [METHOD([set_color], [xnjsmb_paint_color_set_color],
       	       (SELF, NUMBER([r]), NUMBER([g]), NUMBER([b]), NUMBER([a])),
	       4, [])],
       (([INHERIT], [paint]),
        ([STMOD], [xnjsmb_paint_mod])))

STRUCT([paint_image], [paint_t], [],
       [],
       (([INHERIT], [paint]),
       ([STMOD], [xnjsmb_paint_mod])))

STRUCT([paint_linear], [paint_t], [],
       [METHOD([set_stops], [xnjsmb_paint_linear_set_stops],
       (ARRAY([stops])), 1, [])],
       (([INHERIT], [paint]),
        ([STMOD], [xnjsmb_paint_mod])))

STRUCT([paint_radial], [paint_t], [],
       [METHOD([set_stops], [xnjsmb_paint_radial_set_stops],
       (ARRAY([stops])), 1, [])],
       (([INHERIT], [paint]),
        ([STMOD], [xnjsmb_paint_mod])))