view nodejs/coord.m4 @ 1161:a7faab54e8f8

Fix broken of running animation - Running animation is stop automatically after a certain time. - It is 300ms according MBScene._updateUI(). - It is caused by notification of changing DOM tree. The notification handlers would call MBScene.updateUI() to update framelines and buttons. - MBScene.updateUI() would call MBScene.show() after 300ms, MBScene.show() calls MBScene.parseScene() in turn. - MBScene.parseScene() would remove duplicate group that is using by code of running animation, MBScene.doRunNext(). It make running animation stop. - fixed by setting MBScene.lockui when a running animation is started or stoped.
author Thinker K.F. Li <thinker@codemud.net>
date Tue, 28 Dec 2010 13:35:34 +0800
parents 2bcacd29d95f
children 0afd598a0b30
line wrap: on
line source

define([PROJ_PREFIX], [xnjsmb_auto_])dnl
STRUCT([coord], [coord_t], 
        [
	ACCESSOR([opacity], [xnjsmb_coord_get_opacity],[xnjsmb_coord_set_opacity]),
	ACCESSOR([x], [xnjsmb_coord_get_x],[xnjsmb_coord_set_x]),
	ACCESSOR([y], [xnjsmb_coord_get_y],[xnjsmb_coord_set_y]),
	],
	[METHOD([add_shape], [xnjsmb_coord_add_shape],
		(SELF, OBJ([shape], [shape], [shape_t]), ERR), 1, []),
	 METHOD([remove], [xnjsmb_coord_remove], (SELF), 0, []),
	 METHOD([show], [xnjsmb_coord_show], (SELF), 0, []),
	 METHOD([hide], [xnjsmb_coord_hide], (SELF), 0, [])],
	((GET_INDEX, (coord_get_index, NUMBER)),
	 (SET_INDEX, (coord_set_index, NUMBER)),
	 ([STMOD], [xnjsmb_coord_mod])))