Mercurial > MadButterfly
view nodejs/README.h @ 1161:a7faab54e8f8
Fix broken of running animation
- Running animation is stop automatically after a certain time.
- It is 300ms according MBScene._updateUI().
- It is caused by notification of changing DOM tree. The
notification handlers would call MBScene.updateUI() to update
framelines and buttons.
- MBScene.updateUI() would call MBScene.show() after 300ms,
MBScene.show() calls MBScene.parseScene() in turn.
- MBScene.parseScene() would remove duplicate group that is using
by code of running animation, MBScene.doRunNext(). It make
running animation stop.
- fixed by setting MBScene.lockui when a running animation is started
or stoped.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Tue, 28 Dec 2010 13:35:34 +0800 |
parents | 586e50f82c1f |
children |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 /*! \defgroup xnjsmb MadButterfly JS binding for V8 and nodejs * * This implementation of JS binding heavily relies on * tools/gen_v8_binding.m4, a set of m4 macros. We defines binding in * nodejs/*.m4 files and generate respective code, nodejs/*-inc.h, * with macros defined in tools/gen_v8_binding.m4. *-inc.h files are * included by respective *.cc files they implement functions needed * by generated code. */