Mercurial > MadButterfly
view include/mb_so.h @ 881:a17c4e231e54 abs_n_rel_center
Transform positions of radient paints.
cx, cy of radial and x1, y1, x2, y2 of linear gradient paints must be
transformed with aggregated matrix of painted shapes. Pattern to user
space transformation maybe used to get more precise color.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Sat, 25 Sep 2010 20:12:45 +0800 |
parents | 586e50f82c1f |
children |
line wrap: on
line source
// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 /*! \file * \brief Define types for sprite shared objects. * * A sprite shared object includes definitions of multiple sprite factories. * Sprite factories are used to create sprites for MadButterfly. * * \see http://en.wikipedia.org/wiki/Sprite_(computer_graphics) */ #ifndef __MB_SO_H_ #define __MB_SO_H_ /*! \brief Name of the variable that define contents in a shared object. */ #define MB_SPRITE_SO_SYM "mb_sprite_so_def" typedef struct _mb_sprite_so mb_sprite_so_t; typedef struct _sprite_factory sprite_factory_t; /*! \brief Define content of a sprite shared object. * * The type of symbol with name, defined by \ref MB_SPRITE_SO_SYM, in * a sprite shared object. It define content of a sprite object, a.k.a. * an array of sprite factories (\ref sprite_factory_t). */ struct _mb_sprite_so { const char *soname; int num_factories; sprite_factory_t *factories; }; /*! \brief Define a factory to create sprites. */ struct _sprite_factory { const char *name; sprite_t *(*new)(coord_t*); }; #endif /* __MB_SO_H_ */