view include/mb_ani_menu.h @ 881:a17c4e231e54 abs_n_rel_center

Transform positions of radient paints. cx, cy of radial and x1, y1, x2, y2 of linear gradient paints must be transformed with aggregated matrix of painted shapes. Pattern to user space transformation maybe used to get more precise color.
author Thinker K.F. Li <thinker@codemud.net>
date Sat, 25 Sep 2010 20:12:45 +0800
parents 586e50f82c1f
children 1993e5ae60aa
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#ifndef __ANIMATED_MENU_H
#define __ANIMATED_MENU_H
typedef struct _mb_animated_menu {
	char **titles;
	int *menus_y;
	int *items;
	int top;
	int cur;
	int max;
	int ready;
	int speed;
	mbaf_t *app;
	mb_sprite_t *sprite;
	mb_obj_t **objects;
	mb_obj_t *lightbar;
	void (*callback)(struct _mb_animated_menu *m, int sel);
	void (*update_callback)(struct _mb_animated_menu *m, int sel);
	mb_progm_t *progm;
	X_kb_event_t pending_keys[16];
    int pending_pos, pending_last;
} mb_animated_menu_t;
/** \brief Create an instace of animated menu.
 *
 *   The objectnames is used to extract symbols from the SVG file.
 *         ${objectnames}0 - ${objectnames}8 is the text object.
 *         ${objectnames}_lightbar is the lightbar.
 *
 */
mb_animated_menu_t *mb_animated_menu_new(mbaf_t *app,mb_sprite_t *sp,char *objnames,char *menus[]);
void mb_animated_menu_set_speed(mb_animated_menu_t *m,int speed);
int mb_animated_menu_get_speed(mb_animated_menu_t *m);
void mb_animated_menu_set_callback(mb_animated_menu_t *m, void (*f)(mb_animated_menu_t *m, int sel));
#endif