Mercurial > MadButterfly
view nodejs/run.sh @ 1535:9aff42a7e2b9 tip
Fix issue of add/remove a frame at a scene before all key frames of a layer.
When you added or removed a frame at a scene before all key frames of
a layer, frameline was not updated correctly. It seems nothing
happened, but domview is updated. This changeset fix this issue by
correcting logic for boundary case.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Fri, 30 Sep 2011 22:07:28 +0800 |
parents | bced6fe39856 |
children |
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#!/bin/sh ABS=`realpath $0` if [ -z "$SRCDIR" ]; then SRCDIR=`dirname $ABS`/.. fi if [ -z "$BUILDDIR" ]; then BUILDDIR=`dirname $ABS`/.. fi NODE_PATH=${BUILDDIR}/nodejs/objs/default:${SRCDIR}/nodejs:$NODE_PATH export NODE_PATH LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:${BUILDDIR}/src/.libs/ export LD_LIBRARY_PATH DIR=`dirname $1` FNAME=`basename $1` if [ -z "$DEBUG" ]; then cd $DIR; node $FNAME else # DEBUG cd $DIR; gdb -args node $FNAME fi