view src/mbaf/mbapp.c @ 1381:9a585df24e52

Consider the width and height attribute for the rect elements. The inkscape will change the width and height directly without using transform when we resize the rectangle.
author wycc
date Wed, 23 Mar 2011 23:02:36 +0800
parents 84006acab6af
children
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line source

// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#include <mb.h>
#include <mb_af.h>
#include <mb_backend.h>

mbaf_t *mbaf_init(const char *module, const char *module_dir)
{
    mbaf_t *app = (mbaf_t *) malloc(sizeof(mbaf_t));
    mb_rt_t *rt;

    rt = mb_runtime_new(":0.0", 800, 600);
    if(rt == NULL)
	return NULL;

    sprite_set_search_path(module_dir);

    app->rt = rt;
    app->rdman =  mb_runtime_rdman(rt);
    app->kbevents = mb_runtime_kbevents(rt);

    app->rootsprite= sprite_load(module,app->rdman, app->rdman->root_coord);
    if(app->rootsprite == NULL) {
	mb_runtime_free(rt);
	free(app);
	return NULL;
    }

    rdman_attach_backend(app->rdman, rt);
    MB_SPRITE_GOTO_SCENE(app->rootsprite, 1);

    return app;
}

void mbaf_set_data(mbaf_t *app,void *data)
{
    app->private = (void *) data;
}

mb_timer_man_t *mbaf_get_timer(mbaf_t *app)
{
    return mb_runtime_timer_man(app->rt);
}

void mbaf_loop(mbaf_t *app)
{
    /*
     * Start handle connections, includes one to X server.
     * User start to interact with the application.
     */
    mb_runtime_event_loop(app->rt);

    /*
     * Clean
     */
    mb_runtime_free(app->rt);
    free(app);
}