Mercurial > MadButterfly
view examples/dynamic/Makefile.am @ 1215:8e372ae69010
Fix the issue of showing active mark for a frame in a tween
- Does not show active frame if user set an active frame in a tween
and move the to other frame.
- Frameline only redraw active mark of the current active frame is
same as one of new hover and last hover frame.
- It is fixed by detecting if the crruent active frame is in the same
frame as one of new hover and last hover frame.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Wed, 05 Jan 2011 18:53:54 +0800 |
parents | 8927814d23b5 |
children |
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include $(top_srcdir)/config.mk #SUFFIXES=.svg .mbso noinst_PROGRAMS = dynamic hello text noinst_LTLIBRARIES = button.la mytext.la scene.la EXTRA_DIST = menu.svg button.svg dynamic_SOURCES = main.c nodist_dynamic_SOURCES = CPPFLAGS = @pangocairo_CFLAGS@ $(INCLUDES) dynamic_LDFLAGS = @pangocairo_LIBS@ dynamic_LDADD = $(top_builddir)/src/libmbfly.la BUILT_SOURCES = CLEANFILES = menu.c menu.h menu.mb \ button.c button.h button.mb \ scene.c scene.h scene.mb \ mytext.c mytext.h mytext.mb hello_SOURCES = hello.c hello_LDFLAGS = @pangocairo_LIBS@ hello_LDADD = $(top_builddir)/src/libmbfly.la text_SOURCES = text.c text_LDFLAGS = @pangocairo_LIBS@ text_LDADD = $(top_builddir)/src/libmbfly.la button_la_SOURCES = button.c button_la_LDFLAGS = -module -avoid-version -rpath /nowhere -shared mytext_la_SOURCES = mytext.c mytext_la_LDFLAGS = -module -avoid-version -rpath /nowhere -shared scene_la_SOURCES = scene.c scene_la_LDFLAGS = -module -avoid-version -rpath /nowhere -shared button.c: button.mb button.h m4 -I $(top_srcdir)/tools mb_c_source.m4 $< > $@ button.h: button.mb m4 -I $(top_srcdir)/tools mb_c_header.m4 $< > $@ button.mb: button.svg $(top_srcdir)/tools/svg2code.py $< $@ mytext.c: mytext.mb mytext.h m4 -I $(top_srcdir)/tools mb_c_source.m4 $< > $@ mytext.h: mytext.mb m4 -I $(top_srcdir)/tools mb_c_header.m4 $< > $@ mytext.mb: mytext.svg $(top_srcdir)/tools/svg2code.py $< $@ scene.c: scene.mb scene.h m4 -I $(top_srcdir)/tools mb_c_source.m4 $< > $@ scene.h: scene.mb m4 -I $(top_srcdir)/tools mb_c_header.m4 $< > $@ scene.mb: scene.svg $(top_srcdir)/tools/svg2code.py $< $@